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RRRRKKKKK

plz help me not work mapconfig

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i want mapping only

oasis    beach    shaped oasis    shaped beach

so i setup delete # [IgnoreMap] == "true"

and set # [RunMap] == "true"

but not work

bot run mapping random map

not this setting?

plz help me

and i want mapping rare map

upgrade alc orb

but... not work too...

plz

example to me plz

sorry my fucking noob english

 

 

// Tier 1
// [Type] == "Arcade Map" # [IgnoreMap] == "true"
// [Type] == "Crystal Ore Map" # [IgnoreMap] == "true"
// [Type] == "Desert Map" # [IgnoreMap] == "true"
// [Type] == "Jungle Valley Map" # [IgnoreMap] == "true"

// Tier 2
// [Type] == "Beach Map" # [RunMap] == "true"
// [Type] == "Factory Map" # [IgnoreMap] == "true"
// [Type] == "Ghetto Map" # [IgnoreMap] == "true"
// [Type] == "Oasis Map" # [RunMap] == "true"

// Tier 3
// [Type] == "Arid Lake Map" # [IgnoreMap] == "true"
// [Type] == "Cavern Map" # [IgnoreMap] == "true"
// [Type] == "Channel Map" # [IgnoreMap] == "true"
// [Type] == "Grotto Map" # [IgnoreMap] == "true"
// [Type] == "Marshes Map" # [IgnoreMap] == "true"
// [Type] == "Sewer Map" # [IgnoreMap] == "true"
// [Type] == "Vaal Pyramid Map" # [IgnoreMap] == "true"

// Tier 4
// [Type] == "Academy Map" # [IgnoreMap] == "true"
// [Type] == "Acid Lakes Map" # [IgnoreMap] == "true"
// [Type] == "Dungeon Map" # [IgnoreMap] == "true"
// [Type] == "Graveyard Map" # [IgnoreMap] == "true"
// [Type] == "Phantasmagoria Map" # [IgnoreMap] == "true"
// [Type] == "Villa Map" # [IgnoreMap] == "true"
// [Type] == "Waste Pool Map" # [IgnoreMap] == "true"

// Tier 5
// [Type] == "Burial Chambers Map" # [IgnoreMap] == "true"
// [Type] == "Dunes Map" # [IgnoreMap] == "true"
// [Type] == "Mesa Map" # [IgnoreMap] == "true"
// [Type] == "Peninsula Map" # [IgnoreMap] == "true"
// [Type] == "Pit Map" # [IgnoreMap] == "true"
// [Type] == "Primordial Pool Map" # [IgnoreMap] == "true"
// [Type] == "Spider Lair Map" # [IgnoreMap] == "true"
// [Type] == "Tower Map" # [IgnoreMap] == "true"

// Tier 6
// [Type] == "Shaped Arcade Map" # [IgnoreMap] == "true"
// [Type] == "Shaped Crystal Ore Map" # [IgnoreMap] == "true"
// [Type] == "Shaped Desert Map" # [RunMap] == "true"
// [Type] == "Shaped Jungle Valley Map" # [IgnoreMap] == "true"
// [Type] == "Canyon Map" # [IgnoreMap] == "true"
// [Type] == "Quarry Map" # [IgnoreMap] == "true"
// [Type] == "Racecourse Map" # [IgnoreMap] == "true"
// [Type] == "Ramparts Map" # [IgnoreMap] == "true"
// [Type] == "Spider Forest Map" # [IgnoreMap] == "true"
// [Type] == "Strand Map" # [IgnoreMap] == "true"
// [Type] == "Thicket Map" # [IgnoreMap] == "true"
// [Type] == "Vaal City Map" # [IgnoreMap] == "true"
// [Type] == "Wharf Map" # [IgnoreMap] == "true"

// Tier 7
// [Type] == "Shaped Beach Map" # [RunMap] == "true"
// [Type] == "Shaped Factory Map" # [IgnoreMap] == "true"
// [Type] == "Shaped Ghetto Map" # [IgnoreMap] == "true"
// [Type] == "Shaped Oasis Map" # [RunMap] == "true"
// [Type] == "Arachnid Tomb Map" # [IgnoreMap] == "true"
// [Type] == "Armoury Map" # [IgnoreMap] == "true"
// [Type] == "Ashen Wood Map" # [IgnoreMap] == "true"
// [Type] == "Castle Ruins Map" # [IgnoreMap] == "true"
// [Type] == "Catacombs Map" # [IgnoreMap] == "true"
// [Type] == "Cells Map" # [IgnoreMap] == "true"
// [Type] == "Mud Geyser Map" # [IgnoreMap] == "true"

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8 hours ago, RRRRKKKKK said:

 

sorry my fucking noob english

 

Rofl 

 

So the // at the beginning of the lines disable them 

// [Type] == "Shaped Beach Map" # [RunMap] == "true"

^ means it will not run Shaped beach 

 [Type] == "Shaped Beach Map" # [RunMap] == "true"

^ means it will  run Shaped beach 


// [Type] == "Shaped Factory Map" # [IgnoreMap] == "true"

^ means it will not ignore Shaped Factory

 

[Type] == "Shaped Factory Map" # [IgnoreMap] == "true"

^ means it will ignore Shaped Factory

 

Keep in mind that ignoring is "stronger" than simply commenting out (//) a "run" line, so to make sure not to run something ignore it

Edited by Cowding
clarification

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10 minutes ago, Cowding said:

Rofl 

 

So the // at the beginning of the lines disable them 

// [Type] == "Shaped Beach Map" # [RunMap] == "true"

^ means it will not run Shaped beach 

 [Type] == "Shaped Beach Map" # [RunMap] == "true"

^ means it will  run Shaped beach 


// [Type] == "Shaped Factory Map" # [IgnoreMap] == "true"

^ means it will not ignore Shaped Factory

 

[Type] == "Shaped Factory Map" # [IgnoreMap] == "true"

^ means it will ignore Shaped Factory

 

Keep in mind that ignoring is "stronger" than simply commenting out (//) a "run" line, so to make sure not to run something ignore it

thank so much

 

// was problem

thank you

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