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Addition in pickit file possible

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Hello everybody,


I wanted to know if something like this is possible

[Category] == "Shield" && [Rarity] == "Rare" # ([Computed Evasion] + [Computed Armor]) >= "650" && [StashItem] == "true"

I have a char with iron reflexes so I don't care whether it is armor/evasion or not.


If something like this is not possible it would be cool if you could move this thread to feature-request :)



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