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hamncheese

v0.17b Bugs

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compiling bugs on 

version 0.17b 

- attacking ghost / nothing / corpse, infinite loop until max idle time kicks in

LastRunLog:

2014-04-09 15:09:00 [info] -> Selling item...
2014-04-09 15:09:01 [info] -> Selling item...
2014-04-09 15:09:03 [info] -> Clicking on stash
2014-04-09 15:09:04 [info] -> Clicking on stash
2014-04-09 15:09:05 [info] -> Clicking on stash
2014-04-09 15:09:11 [info] -> Moving to position(2352.540527, 2744.165771). State Priority: 2
2014-04-09 15:09:12 [info] -> Moving to position(2386.963623, 2658.396973). State Priority: 2
2014-04-09 15:09:12 [info] -> Moving to position(2413.145508, 2457.302490). State Priority: 2
2014-04-09 15:09:13 [info] -> Moving to position(2462.155762, 2276.699219). State Priority: 2
2014-04-09 15:09:13 [info] -> Moving to position(2295.950684, 2084.624268). State Priority: 2
2014-04-09 15:09:14 [info] -> Moving to position(2221.600586, 1910.003784). State Priority: 2
2014-04-09 15:09:14 [info] -> Moving to position(2027.173828, 1788.043457). State Priority: 2
2014-04-09 15:09:15 [info] -> Moving to position(2027.173828, 1788.043457). State Priority: 2
2014-04-09 15:09:15 [info] -> Network Entity Counter: 90 ;; this is where it bugged

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- always the same problem of coord for putting map in laboratory

- crash but more less

- Want to kill gosht mob

 

 

But thx alk for time and dev spend :)

Edited by serj

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-something wrong with targeting/attacking randomly stops attacking after a couple of hits (meanwhile i get hammered in mobb) than hits a couple of times and again and again

-movement seems laggy also attacking (sry cant explain better) 

-when selecting area trying to resize window

 

Otherwise maps work great.

 

P.S a huge pain in the ass is the pause between selecting loot while the mobb is still around, switching between enemies with pauses is also present, its strange, I never had this issue before

Edited by Ferlez

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Maybe this is just me, but it seems like the priority under skills is getting ignored all of a sudden.

The bot i was running fine on 0.16 is now ONLY using left mouse key attack, even though it's setup to never use that, and it never has before.

 

Can anyone else confirm?

 

Also, random crashes still, bot is unusable atm, at least for longer periods of time.

Edited by zeMagic

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for version 0.17b 

 

if map has 2 or more areas bot is ignoring them, also sometimes attacks air!

If i set multiple stashes, keeps looping tabs

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compiling bugs on 

version 0.17b 

- attacking ghost / nothing / corpse, infinite loop until max idle time kicks in

LastRunLog:

2014-04-09 15:09:00 [info] -> Selling item...
2014-04-09 15:09:01 [info] -> Selling item...
2014-04-09 15:09:03 [info] -> Clicking on stash
2014-04-09 15:09:04 [info] -> Clicking on stash
2014-04-09 15:09:05 [info] -> Clicking on stash
2014-04-09 15:09:11 [info] -> Moving to position(2352.540527, 2744.165771). State Priority: 2
2014-04-09 15:09:12 [info] -> Moving to position(2386.963623, 2658.396973). State Priority: 2
2014-04-09 15:09:12 [info] -> Moving to position(2413.145508, 2457.302490). State Priority: 2
2014-04-09 15:09:13 [info] -> Moving to position(2462.155762, 2276.699219). State Priority: 2
2014-04-09 15:09:13 [info] -> Moving to position(2295.950684, 2084.624268). State Priority: 2
2014-04-09 15:09:14 [info] -> Moving to position(2221.600586, 1910.003784). State Priority: 2
2014-04-09 15:09:14 [info] -> Moving to position(2027.173828, 1788.043457). State Priority: 2
2014-04-09 15:09:15 [info] -> Moving to position(2027.173828, 1788.043457). State Priority: 2
2014-04-09 15:09:15 [info] -> Network Entity Counter: 90 ;; this is where it bugged

 

I have this too, it is not a 0.17, it was present in earlier version, but in 17 this shit just got way fucking worse. It is like every 4 runs I get 1 of this ghost thing. It is killing the efficiency of the bot.

Edited by rodin

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Hamncheese I'm aware of these bugs and working on them.

Thanks for reporting.

About your log file, I don't understand the "this is where it bugged" how do you know?? 

This Network Entity Counter is only printed when you pause the bot, it's to help detecting eventual Memory Leak ..

 

I let the bot run all the night on maps/zone and it didn't crash, so if you are experiencing often crashes, it may be related to specific issue of your configuration.

BTW the log that interests me when it crashes on your computer is the timer.log file because it let me know which subbrain crashed.

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Hamncheese I'm aware of these bugs and working on them.

Thanks for reporting.

About your log file, I don't understand the "this is where it bugged" how do you know?? 

This Network Entity Counter is only printed when you pause the bot, it's to help detecting eventual Memory Leak ..

 

I let the bot run all the night on maps/zone and it didn't crash, so if you are experiencing often crashes, it may be related to specific issue of your configuration.

BTW the log that interests me when it crashes on your computer is the timer.log file because it let me know which subbrain crashed.

aaah so thats what Network Entity is, im sorry for the confusion i thought this was a code when bot encounter a mob / item, etc

so far im having minimal crashes compared to 0.17

allright got it, timer.log

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adding new bug : 

Map Farming

- Bot tries to retrieve Map from Stash, wrong coord, open stash > missclick > close stash > open stash > missclick.... relog.... open stash > missclick > close stash > open stash > missclick.....(infinite loop)

**Temporary Fix : Do Not Put Map on the Bottom Section of Stash

 

crVuWAu.png

 

- Bot tries to click Device when World Map is open 

**it seems when bot is walking toward the Device, it accidentally click Waypoint thus bringing the World Map window

uJ1VbBb.png

 

- Bot Failed to click Device, spamming left click

HGfQzgR.png

 

- Bot Failed to insert Map into Device because the coord is exactly in the middle of the 4 bracket

**suggestion : put the coord for inserting Map into Device on the middle of One Of The Bracket

tvsSUmy.png

 

 

**Suggestion**

vT0ii0q.png

Edited by hamncheese

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Mostly working ok for me at the mo apart from the opening map device (also for me tries to click down and to the right by about 20,20 pixels same as hamncheese's grab so fails and log shows looping of opening map device). It's worked a couple of times but no pattern. Also had a coord issue with trying to take a map from second lowest row in stash. It clicked slightly too low and got a jewellers that was in the cell below instead. Then put it back and got it again put it back and got it again and on.

 

Something I would class as more of an issue than a bug is if it reaches one of its mapping limits (time in area, time since last kill) it quits to login rather than portal out. Then logs back in goes back to eternal lab and the remaining portals are still there so goes straight for one of those and re-enters the mostly cleared map until it times out again and repeat until no portals left (gives 6 relogs per map). Suggest record as completed and tp out (to save excessive relogs) so it goes gets another map and ignores the portals that are there when it goes back in.

 

The final mapping limit doesn't appear to be working, I have max explore set to 98% and it's just explored an entire map then according to logs started idling. Then reached one of the other timing limits exited to login and did the bak to lab back in remaining portal thing (to a completely cleared map). Timeout, quit, back in, timeout, quit, back in til all remaining portals used up.

 

All my skill ranges/priorities/timings seem to be working right (2 attacks, 2 curses), not seen any pausing while attacking issues but I've got my clicks per sec set at 6 and my attack time is 0.26 so I'm not getting full aps anyway (god I'd love that click and hold attacking :) ).

 

Not had a crash yet, neither bot or poe.

Edited by bonebox

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another bug i had since 0.16

- Skill Settings all turn to mouse right

this happens not that often, maybe 1-3 times a week / acct, i dont know how this happens, im pretty sure my skill setup is right

gQtlNXe.png

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0.17B. Still Crashes, PoE Crashes (Never had it it until 0.17 versions) Attacking air (Seen this bug before can't remember version)

Bot stops in instance without crash, bot can also stop in town(Doesnt help to Press F12 1 or twice To make it move again it's like the bot froze but didnt crash). Bot performance goes from great to very slow and starts to stutter walk and attack slow.

I just realized that on top of the bot Gui where it says ExiledBot  (Elite) The elite status actually flickers very fast from Elite to nothing but im not getting any lvl 45req message although it seems kinda weird and totally new to me.

No improvement for me since 0.17 all the same.

Edited by beikenmule

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Maybe this is just me, but it seems like the priority under skills is getting ignored all of a sudden.

The bot i was running fine on 0.16 is now ONLY using left mouse key attack, even though it's setup to never use that, and it never has before.

 

Can anyone else confirm?

 

Also, random crashes still, bot is unusable atm, at least for longer periods of time.

i can confirm this, 0.17b have a different system about priority all my skill setup that was fine up until 0.16 are now in shambles, 

sigh... Alk please put the skill priority or whatever ure using back to before this one

Edited by hamncheese

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Just had an interesting episode of the "ghost" mob attack. Was in middle of a spread out pack and it stopped, logs show it trying to attack something that wasn't there. Then some of the other mobs moved closer and it attacked them then went back to attacking the ghost again. Then more mobs moved in and char got moved a bit and on killing them it walked right over the point at which it was attacking a ghost and completely ignored it and went on it's way. So it''s not that it is consistently identifying some object in memory incorrectly as a mob. It did it once then when it had moved on it didn't do it again.

 

And for me skills working perfectly, have 4 skills with some overlapping ranges set at different priorities cooldowns etc and all sweet, very odd. Out of interest are all you guys having problems setting everything up fresh without copying any ini files?

Edited by bonebox

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- Coordinates problem, I'll put the coord in coordinates.ini file so we can work with them to find the best default one. BTW you can try to reduceplayer_inventory_offset from coordinates.ini to fix the take item from stash issue, I set it up to 28 for next release, thanks to confirm the right value.

- The map logic doesn't take the clean map setting in consideration, it will always clear all the map. That's resulting of technical issue: For instance one map contain all stairs. So the bot uses different logic to know if map is finished or not (100%).

- About skills priority, I don't remember changing anything impacting it so I'll investigate more.

- About ghost mob,  sometime the bot find a "rotten" entity in memory with various random values, looking like an entity, mostly a bad memory cleaning issue, I'm working on it too.

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Yep ofc clearing makes sense now never thought of that feature of maps. Would be good to tp out rather than relog though when it reaches one of the other timeouts, excessive relogs could be a problem (6 per map if it's continuously running maps is going to get noticed imo). Better would be mark as cleared if it does timeout or you could be wasting up to 10 mins per map if you've got max idle time set at 2 mins.

 

Just noticed how it sets a new portal point when it enters a separate area of a map (e.g. through a door or stairs), nice dude, niiiice :)

Edited by bonebox

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Bot also seems to be skipping Blacksmith/Armourer's but picking up all other currency.

 

It will freeze/idle/not attack for about 2 seconds and then continue without picking it up.

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So i havent seen anyone else with this issue which leads me to believe it is a config settin on my end, but i have searched through my settings and cant find anything different. My autopoe will load PoE but it will not open/start the bot, it gets to the character selection screen then just sits there. I changed the target location in the autopoe config file just to see what would happen and when it is a wrong location it gives me an error as soon as i open autopoe, and when i changed it back to the right location it doesnt do that, so i think that setting is right. I'm really not sure what is different, but it started this at v17.0

Edited by spcsquirrel

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- item stuck on cursor bug, this is happening more and more often, i think one of the reason why is that the bot would : 

Rclick wisdom > sleep > Lclick item

im proposing 

Rclick wisdom > sleep > MouseMove > sleep > Lclick item

 

gg4YCpO.png

the above picture is bot trying to identify 2 item .....

i know part of the problem is how much Lag on my end (connection and hardware lag) but it would be nice to have this timer at least as an option

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Hello i've got this problem 

 

Bot log in and can't select the character .

 

2014-04-10 06:11:11 [info] -> Bot started
2014-04-10 06:11:11 [info] -> config.ini file loaded from C:\Documents and Settings\Icek\Pulpit\Exiled Bot Beta v0.17b\Configuration\default\config.ini
2014-04-10 06:11:11 [info] -> skills.ini file loaded from C:\Documents and Settings\Icek\Pulpit\Exiled Bot Beta v0.17b\Configuration\default\skills.ini
2014-04-10 06:11:11 [info] -> system.ini file loaded from C:\Documents and Settings\Icek\Pulpit\Exiled Bot Beta v0.17b\Configuration\default\system.ini
2014-04-10 06:11:11 [info] -> coordinates.ini file loaded from C:\Documents and Settings\Icek\Pulpit\Exiled Bot Beta v0.17b\Configuration\default\coordinates.ini
2014-04-10 06:11:11 [info] -> pickit.ini file loaded from C:\Documents and Settings\Icek\Pulpit\Exiled Bot Beta v0.17b\Configuration\default\pickit.ini
2014-04-10 06:11:11 [info] -> Index of mod "base_all_elemental_damage_resistance_%" not found!!
2014-04-10 06:11:11 [info] -> Index of mod "Computed Energy Sheild" not found!!
2014-04-10 06:11:11 [info] -> Index of mod "Computer Energy shield" not found!!
2014-04-10 06:11:11 [info] -> Index of mod "Computer Energy shield" not found!!
2014-04-10 06:11:11 [info] -> Index of mod "Computer Energy shield" not found!!
2014-04-10 06:11:11 [info] -> Index of mod "base_movement_velocity_+% " not found!!
2014-04-10 06:11:11 [info] -> Index of mod "Computer Energy shield" not found!!
2014-04-10 06:11:12 [info] -> Logging into the game
2014-04-10 06:11:13 [info] -> Logging into the game
2014-04-10 06:11:14 [info] -> Logging into the game
2014-04-10 06:11:15 [info] -> Logging into the game
2014-04-10 06:11:16 [info] -> Logging into the game
2014-04-10 06:11:18 [info] -> Logging into the game
2014-04-10 06:11:19 [info] -> Logging into the game
2014-04-10 06:11:20 [info] -> Logging into the game
2014-04-10 06:11:21 [info] -> Logging into the game
2014-04-10 06:11:22 [info] -> Logging into the game
2014-04-10 06:11:23 [info] -> Logging into the game
2014-04-10 06:11:24 [info] -> Logging into the game
2014-04-10 06:11:25 [info] -> Network Entity Counter: 0
2014-04-10 06:11:26 [info] -> Logging into the game
 
 
 
 
 
[timer] -> Item Seller took: 0 ms
2014-04-09 06:16:42 [timer] -> State Processing took: 1140 ms
2014-04-09 06:16:42 [timer] -> Main AI Loop took: 1140 ms
 
2014-04-09 06:16:42 [timer] -> Game informations update took: 0 ms
2014-04-09 06:16:42 [timer] -> Menu Handler took: 0 ms
2014-04-09 06:16:42 [timer] -> Area Navigator took: 0 ms
2014-04-09 06:16:42 [timer] -> Map item runner took: 0 ms
2014-04-09 06:16:42 [timer] -> Stasher took: 0 ms
2014-04-09 06:16:42 [timer] -> Map Explorer took: 0 ms
2014-04-09 06:16:42 [timer] -> Flask Drinker took: 0 ms
2014-04-09 06:16:42 [timer] -> Item Picker took: 0 ms
2014-04-09 06:16:42 [timer] -> Chest Opener took: 0 ms
2014-04-09 06:16:42 [timer] -> Shrine User took: 0 ms
2014-04-09 06:16:42 [timer] -> Gem Leveler took: 0 ms
2014-04-09 06:16:42 [timer] -> Fight Handler took: 0 ms
2014-04-09 06:16:42 [timer] -> Game Leaver took: 0 ms
2014-04-09 06:16:42 [timer] -> Buff Caster took: 0 ms
2014-04-09 06:16:42 [timer] -> Item Identifier took: 0 ms
2014-04-09 06:16:42 [timer] -> Item Seller took: 0 ms
2014-04-09 06:16:44 [timer] -> State Processing took: 1141 ms
2014-04-09 06:16:44 [timer] -> Main AI Loop took: 1141 ms
 
2014-04-09 06:16:44 [timer] -> Game informations update took: 0 ms
2014-04-09 06:16:44 [timer] -> Menu Handler took: 0 ms
2014-04-09 06:16:44 [timer] -> Area Navigator took: 0 ms
2014-04-09 06:16:44 [timer] -> Map item runner took: 0 ms
2014-04-09 06:16:44 [timer] -> Stasher took: 0 ms
2014-04-09 06:16:44 [timer] -> Map Explorer took: 0 ms
2014-04-09 06:16:44 [timer] -> Flask Drinker took: 0 ms
2014-04-09 06:16:44 [timer] -> Item Picker took: 0 ms
2014-04-09 06:16:44 [timer] -> Chest Opener took: 0 ms
2014-04-09 06:16:44 [timer] -> Shrine User took: 0 ms
2014-04-09 06:16:44 [timer] -> Gem Leveler took: 16 ms
2014-04-09 06:16:44 [timer] -> Fight Handler took: 0 ms
2014-04-09 06:16:44 [timer] -> Game Leaver took: 0 ms
2014-04-09 06:16:44 [timer] -> Buff Caster took: 0 ms
2014-04-09 06:16:44 [timer] -> Item Identifier took: 0 ms
2014-04-09 06:16:44 [timer] -> Item Seller took: 0 ms
2014-04-09 06:16:45 [timer] -> State Processing took: 1140 ms
2014-04-09 06:16:45 [timer] -> Main AI Loop took: 1156 ms
 
2014-04-09 06:16:45 [timer] -> Game informations update took: 0 ms
2014-04-09 06:16:45 [timer] -> Menu Handler took: 0 ms
2014-04-09 06:16:45 [timer] -> Area Navigator took: 0 ms
2014-04-09 06:16:45 [timer] -> Map item runner took: 0 ms
2014-04-09 06:16:45 [timer] -> Stasher took: 0 ms
2014-04-09 06:16:45 [timer] -> Map Explorer took: 0 ms
2014-04-09 06:16:45 [timer] -> Flask Drinker took: 0 ms
2014-04-09 06:16:45 [timer] -> Item Picker took: 0 ms
2014-04-09 06:16:45 [timer] -> Chest Opener took: 0 ms
2014-04-09 06:16:45 [timer] -> Shrine User took: 0 ms
2014-04-09 06:16:45 [timer] -> Gem Leveler took: 0 ms
2014-04-09 06:16:45 [timer] -> Fight Handler took: 0 ms
2014-04-09 06:16:45 [timer] -> Game Leaver took: 0 ms
2014-04-09 06:16:45 [timer] -> Buff Caster took: 0 ms
2014-04-09 06:16:45 [timer] -> Item Identifier took: 0 ms
2014-04-09 06:16:45 [timer] -> Item Seller took: 0 ms
2014-04-09 06:16:46 [timer] -> State Processing took: 1141 ms
2014-04-09 06:16:46 [timer] -> Main AI Loop took: 1141 ms
 
2014-04-09 06:16:46 [timer] -> Game informations update took: 0 ms
2014-04-09 06:16:46 [timer] -> Menu Handler took: 0 ms
2014-04-09 06:16:46 [timer] -> Area Navigator took: 0 ms
2014-04-09 06:16:46 [timer] -> Map item runner took: 0 ms
2014-04-09 06:16:46 [timer] -> Stasher took: 0 ms
2014-04-09 06:16:46 [timer] -> Map Explorer took: 0 ms
2014-04-09 06:16:46 [timer] -> Flask Drinker took: 0 ms
2014-04-09 06:16:46 [timer] -> Item Picker took: 0 ms
2014-04-09 06:16:46 [timer] -> Chest Opener took: 0 ms
2014-04-09 06:16:46 [timer] -> Shrine User took: 0 ms
2014-04-09 06:16:46 [timer] -> Gem Leveler took: 0 ms
2014-04-09 06:16:46 [timer] -> Fight Handler took: 0 ms
2014-04-09 06:16:46 [timer] -> Game Leaver took: 0 ms
2014-04-09 06:16:46 [timer] -> Buff Caster took: 0 ms
2014-04-09 06:16:46 [timer] -> Item Identifier took: 0 ms
2014-04-09 06:16:46 [timer] -> Item Seller took: 0 ms
2014-04-09 06:16:47 [timer] -> State Processing took: 1141 ms
2014-04-09 06:16:47 [timer] -> Main AI Loop took: 1141 ms
 
2014-04-09 06:16:47 [timer] -> Game informations update took: 0 ms
2014-04-09 06:16:47 [timer] -> Menu Handler took: 0 ms
2014-04-09 06:16:47 [timer] -> Area Navigator took: 0 ms
2014-04-09 06:16:47 [timer] -> Map item runner took: 0 ms
2014-04-09 06:16:47 [timer] -> Stasher took: 0 ms
2014-04-09 06:16:47 [timer] -> Map Explorer took: 0 ms
2014-04-09 06:16:47 [timer] -> Flask Drinker took: 0 ms
2014-04-09 06:16:47 [timer] -> Item Picker took: 0 ms
2014-04-09 06:16:47 [timer] -> Chest Opener took: 0 ms
2014-04-09 06:16:47 [timer] -> Shrine User took: 0 ms
2014-04-09 06:16:47 [timer] -> Gem Leveler took: 0 ms
2014-04-09 06:16:47 [timer] -> Fight Handler took: 0 ms
2014-04-09 06:16:47 [timer] -> Game Leaver took: 0 ms
2014-04-09 06:16:47 [timer] -> Buff Caster took: 0 ms
2014-04-09 06:16:47 [timer] -> Item Identifier took: 0 ms
2014-04-09 06:16:47 [timer] -> Item Seller took: 0 ms
2014-04-09 06:16:48 [timer] -> State Processing took: 1140 ms
2014-04-09 06:16:48 [timer] -> Main AI Loop took: 1140 ms
 
2014-04-09 06:16:48 [timer] -> Game informations update took: 0 ms
2014-04-09 06:16:49 [timer] -> Game informations update took: 0 ms
2014-04-09 06:16:49 [timer] -> Game informations update took: 0 ms
2014-04-09 06:16:50 [timer] -> Game informations update took: 0 ms
2014-04-09 06:16:50 [timer] -> Game informations update took: 0 ms
2014-04-09 06:16:51 [timer] -> Game informations update took: 0 ms
 

 

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That does highlight a couple of errors in the default pickit:

 

All refs to [Computer Energy shield] and variations should be [Computed Energy Shield]

 

[base_movement_velocity_+% ] has a trailing space which shouldn't be there

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i tried the bot 17b in garena , bot crashed until i gonna cry, 16g doesn't cause any problem in garena, please fix it as soon as possible

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0.17B. Still Crashes, PoE Crashes (Never had it it until 0.17 versions) Attacking air (Seen this bug before can't remember version)

Bot stops in instance without crash, bot can also stop in town(Doesnt help to Press F12 1 or twice To make it move again it's like the bot froze but didnt crash). Bot performance goes from great to very slow and starts to stutter walk and attack slow.

I just realized that on top of the bot Gui where it says ExiledBot  (Elite) The elite status actually flickers very fast from Elite to nothing but im not getting any lvl 45req message although it seems kinda weird and totally new to me.

No improvement for me since 0.17 all the same.

 

 

+1 Im experiencing all stated issues. Happens quite frequently, On a night run, only 2 bots on 6 were still running. Yesterday they all crashed or idled.

Edited by RubyTuesday

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