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ImHong

Beta Tester
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About ImHong

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  1. Hi, Since the update i am unable to run my bot. I try .70e version too. the bot just keep runnning towards right corner of the screen and do nothing. It works fine before the POE update thou. Any helps ? Thanks.
  2. Hi, Since the update i am unable to run my bot. I try .70e version too. the bot just keep runnning towards right corner of the screen and do nothing. It works fine before the POE update thou. Any helps ? Thanks.
  3. ImHong

    Bot keep going dried lake instead of map.

    Opps sorry for the wrong link. I was definitely looking at ur link. and it seems i done quite right (maybe?). but still it still keep going to dried lake. any help ?
  4. First of all i have read the guide posted. https://exiled-bot.net/community/index.php/topic/6503-how-to-setup-bot-for-map-runs/ yet, i still unable to run it. would like to get my bot to run t1 - t4 with magic / rare mod. // Map Tier setting //[MapTier] >= "1" && [MapTier] <= "4" # [RunMap] == "true" // Map Rarity to Run (Uncommenting means Ignore) [Rarity] == "Unique" # [ignoreMap] == "true" // [Rarity] == "Rare" # [ignoreMap] == "true" // [Rarity] == "Magic" # [ignoreMap] == "true" [Rarity] == "Normal" # [ignoreMap] == "true" ...... // [MapTier] >= "1" && [MapTier] <= "4" # [upgradeMapTier] == "true" // Be careful, this will upgrade any rarity. // Tier 1 // [Type] == "Arcade Map" # [upgradeMapTier] == "true" // [Type] == "Crystal Ore Map" # [upgradeMapTier] == "true" // [Type] == "Desert Map" # [upgradeMapTier] == "true" // [Type] == "Jungle Valley Map" # [upgradeMapTier] == "true" // Tier 2 // [Type] == "Beach Map" # [upgradeMapTier] == "true" // [Type] == "Factory Map" # [upgradeMapTier] == "true" // [Type] == "Ghetto Map" # [upgradeMapTier] == "true" // [Type] == "Oasis Map" # [upgradeMapTier] == "true" // Tier 3 // [Type] == "Arid Lake Map" # [upgradeMapTier] == "true" // [Type] == "Cavern Map" # [upgradeMapTier] == "true" // [Type] == "Channel Map" # [upgradeMapTier] == "true" // [Type] == "Grotto Map" # [upgradeMapTier] == "true" // [Type] == "Marshes Map" # [upgradeMapTier] == "true" // [Type] == "Sewer Map" # [upgradeMapTier] == "true" // [Type] == "Vaal Pyramid Map" && [Rarity] != "Unique # [upgradeMapTier] == "true" // Tier 4 // [Type] == "Academy Map" # [upgradeMapTier] == "true" // [Type] == "Acid Lakes Map" # [upgradeMapTier] == "true" // [Type] == "Dungeon Map" # [upgradeMapTier] == "true" // [Type] == "Graveyard Map" && [Rarity] != "Unique # [upgradeMapTier] == "true" // [Type] == "Phantasmagoria Map" # [upgradeMapTier] == "true" // [Type] == "Villa Map" # [upgradeMapTier] == "true" // [Type] == "Waste Pool Map" # [upgradeMapTier] == "true"
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