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Impuls

Beta Tester
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Posts posted by Impuls


  1. On 8/21/2023 at 1:24 PM, NightWolf04 said:

    feature requests:
    - add a toggle that selects BiS gear for you to as you level
    - campaign completion (does the quests, unlocks quest barriers, etc)
    - Skill Quest completion (goes through each of the skill tomb quests)

    • BIS gear changes from build to build and would require a lot of coding + constant updating
    • This feature was abandoned and leads to bans
    • ^ Just rush story manually?

    Those would be nice but not going to happen


  2. I forgot to update here but:

     

    On 5/16/2021 at 4:01 PM, pandzkilla said:

    @impulse 

     

    i copied your pickit settings and its looting every rare two handed weapon, which is the correct setting?

    smart pickit settings > identified_chaos_recipe

    Chaos Recipe mode: identify

     

    I personally do:
    Pickit: identified
    Chaos recipe: Unid
    I never change chaos recipe as it's just better to get twice as much and the only use ID'ed rares really have is alteration farm, not big money like a crafted rare.

    Identified chaos recipe shouldn't pick up any 2H as they waste space. I've made it so it only does 1h weapons
    image.png


  3. There's nothing to use the bot for until you're on maps. If you're lvl 40 using the bot, you won't be able to farm anything worthwhile and you're blatantly botting act zones so flagged for ban.
    Probably using town NPC's too 🙄


  4. On 5/4/2021 at 10:33 PM, pandzkilla said:

    any POB frost blade gladiator builds for this machine? would love to see how it performs

    I have an old one, nothing updated.
    Glad is slower[you can make it fast but it's a lot of work] but usually doesn't die.

    On 5/3/2021 at 2:42 AM, jo12321234 said:

    thank you

    No problem


  5. On 4/22/2021 at 4:00 PM, pandzkilla said:

    not working, is there an update

     

    2021-04-23 04:59:11 [info] -> Idling...
    2021-04-23 04:59:12 [info] -> Running state priority: 1

    Current release v0.85f works with 3.14.0c

    On 4/23/2021 at 1:49 AM, Lestzx said:

    Is there a way to setup a pickit for the bot not to pick up all the rares, but to pick up only specified rare items - identify them - and stash only if they meet the requirements? Thanks

    There is. Mine still has the:

    /////////////////////////////////////////////////////////////////////////////////////
    //                                                                                 //
    //                             R A R E  I T E M S                                  //
    //                                                                                 //
    /////////////////////////////////////////////////////////////////////////////////////


    Section that was used for this, I recommend going through it and learning exactly how it's done.
    Everything is commented out with // since rares that drop aren't worth it anymore
    Pretty simple tho. For example 
     

    [Category] == "Supported category"
    Category possible values: "Chest", "Shield", "Helm", "Ring", "Amulet", "Flask", "Weapon", "1Handed", "2Handed", "Gloves", "Boots", "Belt", "Map", "Contract", "Jewel", "Talisman", "Card", "Leaguestone", "Prophecy", "Fossil", "Organ".
    or more specifically 
    [Type] == "Item base type" && [Rarity] == "Rare" # [mod1 you want] >= "value" && [mod2 you want] >= "value" && [mod3 you want] >= "value" && [mod4 you want] >= "value" && [StashItem] == "true"

     


  6. Talked with Alk on current issues
    Gem leveling has been fixed with recent fix
    But current issues that are being looked into are:

    • Mana flask - Some users are stating mana flask issues - In my testing, it uses mana flask - Asked them for more clarification might be type/level of mana flask but seems if they have reserved mana from an aura it causes this.
    • Essence and Legion Monoliths attacking stuck - Preload area with Essence or Legion to debug - Essence requires mouse_left click on essence monsters 3 times to activate | Legion Monoliths require mouse_left on monolith to activate

  7. Github:
    Map.ipd is updated.
    Pickit's are updated-ish as well. Still waiting on API to actually fully update for some new unique.

    Or where's the new lines:

    // Abyss Unique
    [Type] == "Stygian Vise" 			&& [Rarity] == "Unique" # [StashItem] == "true"
    [Type] == "Murderous Eye Jewel" 	&& [Rarity] == "Unique" # [StashItem] == "true" // Tecrod's Gaze
    [Type] == "Searching Eye Jewel" 	&& [Rarity] == "Unique" # [StashItem] == "true" // Ulaman's Gaze
    [Type] == "Hypnotic Eye Jewel" 		&& [Rarity] == "Unique" # [StashItem] == "true" // Kurgal's Gaze
    [Type] == "Ghastly Eye Jewel" 		&& [Rarity] == "Unique" # [StashItem] == "true" // Amanamu's Gaze Ghastly Eye Jewel
    //Known uniques
    // [Type] == "Unset Ring" && [Rarity] == "Unique"     # [ForceSellItem] == "true" // Angler's Plait / Brinerot Mark / Essence Worm / Malachai's Artifice / Mark of Submission / Mutewind Seal / Profane Proxy / Redblade Band / Redblade Band / Rotblood Promise / The Hungry Loop / The Pariah / Triumvirate Authority *NEW / Vivinsect / Voideye
    // [Type] == "Vaal Mask" && [Rarity] == "Unique"       # [local_item_allow_modification_while_corrupted] >= "1" && [ForceSellItem] == "true" // Glimpse of Chaos *NEW
    // [Type] == "Chiming Spirit Shield" && [Rarity] == "Unique"     # [unaffected_by_ignite_and_shock_while_max_life_mana_within_500] >= "1" && [ForceSellItem] == "true" // The Scales of Justice *NEW
    // [Type] == "Steel Kite Shield" && [Rarity] == "Unique"       # [keystone_corrupted_defences] >= "1" && [ForceSellItem] == "true" // Mahuxotl's Machination *NEW
    // [Type] == "Judgement Staff" && [Rarity] == "Unique"    # [local_display_grants_level_X_queens_demand_skill] >= "1" && [ForceSellItem] == "true" // Atziri's Rule *NEW
    // [Type] == "Serpentine Staff" && [Rarity] == "Unique"   # [unveiled_mod_effect_+%] >= "1" && [ForceSellItem] == "true" // Cane of Kulemak *NEW
    /////////////////////////////////////////////////////////////////////////////////////
    //                                                                                 //
    //                              U L T I M A T U M                                  //
    //                                                                                 //
    /////////////////////////////////////////////////////////////////////////////////////
    // Currency
    [Type] == "Veiled Chaos Orb" # [StashItem] == "true"
    // Div cards
    [Type] == "A Modest Request" # [StashItem] == "true"         // Megalomaniac
    [Type] == "Broken Promises" # [StashItem] == "true"          // Diamond Ring ilvl87 Two-Implicit Synthesised
    [Type] == "Brush, Paint and Palette" # [StashItem] == "true" // The Artist
    [Type] == "Deadly Joy" # [StashItem] == "true"               // Torrent's Reclamation Two-Implicit Corrupted
    [Type] == "Luminous Trove" # [StashItem] == "true"           // Voices
    [Type] == "Prejudice" # [StashItem] == "true"                // Influenced Item
    [Type] == "Sambodhi's Wisdom" # [StashItem] == "true"        // A Master Seeks Help (Jun)
    [Type] == "The Adventuring Spirit" # [StashItem] == "true"   // Victario's Influence
    [Type] == "The Card Sharp" # [StashItem] == "true"           // Divination Scarab
    [Type] == "The Enthusiasts" # [StashItem] == "true"          // Victario's Influence Two-Implicit Corrupted
    [Type] == "The Eternal War" # [StashItem] == "true"          // Timeless Jewel Two-Implicit Corrupted
    [Type] == "The Hook" # [StashItem] == "true"                 // Watchstone
    [Type] == "The Shortcut" # [StashItem] == "true"             // Quicksilver Flask of Adrenaline ilvl100
    [Type] == "Winter's Embrace" # [StashItem] == "true"         // Circle of Fear Three-Implicit Synthesised
    // Catalyst
    [Type] == "Accelerating Catalyst" # [StashItem] == "true"
    [Type] == "Noxious Catalyst"      # [StashItem] == "true"
    [Type] == "Unstable Catalyst"     # [StashItem] == "true"
    // Incubators
    [Type] == "Blighted Incubator"  # [StashItem] == "true"
    [Type] == "Maddening Incubator" # [StashItem] == "true"
    [Type] == "Morphing Incubator"  # [StashItem] == "true"
    // Scarab
    [Type] == "Gilded Abyss Scarab"    # [StashItem] == "true"
    [Type] == "Gilded Blight Scarab"   # [StashItem] == "true"
    [Type] == "Polished Abyss Scarab"  # [StashItem] == "true"
    [Type] == "Polished Blight Scarab" # [StashItem] == "true"
    [Type] == "Rusted Abyss Scarab"    # [StashItem] == "true"
    [Type] == "Rusted Blight Scarab"   # [StashItem] == "true"
    [Type] == "Winged Abyss Scarab"    # [StashItem] == "true"
    [Type] == "Winged Blight Scarab"   # [StashItem] == "true"
    // Oil
    [Type] == "Tainted Oil" # [StashItem] == "true"
    // Map/Fragment
    [Type] == "Chronicle of Atzoatl" # [StashItem] == "true" // Portal: The Temple of Atzoatl
    [Type] == "Inscribed Ultimatum"  # [StashItem] == "true" // Portal: The Utzaal Arena
    [Type] == "Vaal Reliquary Key"   # [StashItem] == "true" // Portal: Vaal Reliquary
    // Uniques
    [Type] == "Ancient Gauntlets" && [Rarity] == "Unique" # [vaal_attack_rage_cost_instead_of_souls_per_use] >= "1" && [StashItem] == "true" // Hateforge
    [Type] == "Shagreen Boots" && [Rarity] == "Unique"  # [travel_skills_poison_reflected_to_self_up_to_5_poisons] >= "1" && [StashItem] == "true" // Temptation Step
    [Type] == "Vaal Sceptre" && [Rarity] == "Unique"   # [gain_frenzy_power_endurance_charges_on_vaal_skill_use] >= "1" && [StashItem] == "true" // Yaomac's Accord
    [Type] == "Spiraled Wand" && [Rarity] == "Unique" # [local_display_grants_skill_blood_sacrament_level] >= "1" && [ForceSellItem] == "true" // Relic of the Pact
    [Type] == "Broadhead Arrow Quiver" && [Rarity] == "Unique" # [local_display_grants_skill_call_of_steel] >= "1" && [StashItem] == "true" // Steelworm
    ////// Rares
    //// Armor
    // Body
    // STR/DEX/Int
    [Type] == "Grasping Mail"       # [StashItem] == "true"
    // Boots
    [Type] == "Blessed Boots"       # [StashItem] == "true"
    // Gloves
    [Type] == "Apothecary's Gloves" # [StashItem] == "true"
    //Quiver
    [Type] == "Artillery Quiver"    # [StashItem] == "true"
    // Ring
    [Type] == "Iolite Ring"         # [StashItem] == "true" // increased Chaos Damage
    // Amulet
    [Type] == "Seaglass Amulet"     # [StashItem] == "true" // faster start of Energy Shield Recharge


     


  8. Since there have just been updates lately and they've been adding features to the bot.
    Here's some overall progress so far with Ritual league even with all the bugs/issues.
    I also was in the middle of a move in March and ended up having to reinstall my system and lost logs/snapshots

    • Highest income/h seen when monitoring/testing:
      chaosperhour.png
      Usually 100-200, the league was very weird with stuck issues and bugs
      and no, it's not from getting exalted orb drop.. salty fucks
       
    • Stonks
      140kCstonks.png
       
    • Overall spread on the account. Mostly Curr and Div cards. :c sad I don't have older data as well as testing logs.
      image.png
       
    • Moved stuff when I needed it at the start of the league but just piled it up. Curr inv:
      image.png
       
    • Maps? I end up force upgrading 1-4 to keep the map tab clean.
      image.png
       
    • Fragments I guess?
      image.png
       
    On 4/1/2021 at 8:44 AM, shinchanghyun said:

     

    Is there any way to get Onigoroshi?

    Yes, Oni-Goroshi - Hillock?

    On 4/6/2021 at 3:12 PM, vballing34 said:

    HI,

    I used this a lot last year and took a break from POE. Just now downloaded everything again and picking it up. When setting up the bot. I have followed these directions however it just moves a couple times in a straight light but does not use any skills, and even when running the bot in Flask only mode it does not work. I tried looking in the forum to see if there is a spot i missed or a place to put this message. I apologize if i missed something or this should be posted in another location. I can screenshots of my config. but since i have a new character it is very very basic setup.

    There was an update on 2021 April 5 that broke the bot. New features are being implemented, so it takes a bit longer for the update, plus a new league/patch is soon.


  9. ExiledBot update v0.85 introduced some new functions for us while the team is working on other improvements as well!
    Soon™🙏

    1. Farm master missions on Map Device
      How it works, default has Einhir Missions enabled.
      You'll have to manually edit your config.ini in your configuration for your profile
      Find "map_device_master_selection" and:
      ; Master index to activate in map 0-4 from left to right -1 deactivates it.
      ; -1 = Deactivated, 0 = Einhir[Beastiary], 1 = Alva[Incursion], 2 = Niko[Delve], 3 = Jun[Syndicate/Veiled], 4 = Zana.
      map_device_master_selection=0

       

    2. Add skill delay if needed - For advanced users
      Skill delay is added manually at the bottom of skills.ini in your configuration profile
      This is how it works:
       
      ; Skill Delay Settings
      ; Attack skill delay = full idle after using a skill
      skill#_delay=2500
      
      ; The bot will do nothing for 2500ms after attacking with skill #
      ; See skill#_key for which skill is effected
      ; # = 0-9+
      ; Example: skill1_key=mouse_right
      ;skill1_delay=2500 = The bot will do nothing for 2500ms after attacking with main attack skill on mouse_right

    These have been added to the guide in their respective places.


  10. On 3/23/2021 at 4:24 PM, McFly said:

    Started the bot today and its just clicking in the top right corner. I assume there was a patch yesterday? It was working yesterday. 

    Yeah, non-essential update happened - waiting on offsets to be updated
    This is why I recommend using --nopatch, see guide. ^^

    22 hours ago, sirbuthed said:

    is there a discord or somthing that lets us know when its back up. im used to the down time from using other bots but i havnt found anything that says it is down because of the update or more importanly a place that we can check to see when its back up, or some kind of notification :)

    We have slack.
    I've been notified the slack invite is expired on the forum and is being fixed
    Use this liink for now:
    https://join.slack.com/t/exiled-bot-group/shared_invite/zt-o9x5e0no-lXkPESO1GdLb1xNSc5lqGQ
    image.png

    1 hour ago, sirbuthed said:

    really ! well that sucks lol. thats like 3 weeks where i have to smash the flasks myself :(

    wut, the bot was updated the day 3.13e released. You could of been using that whole time

     

    1 hour ago, opigeka said:

    i dont think it will be availlable t ill next saison

     

    Updates are usually very quick. Next day quick. This one is a little delayed we've been working on other parts of the bot.
    But should be soon™

    • Like 1

  11. On 3/6/2021 at 4:33 AM, Camapum said:

    hi guys, tell me more about u experience with botting, its really good, this bot works???

    about delve, and herbingers???

    ty all!

    Yes bot works. It farms maps.
    ------
    Delve - no, feature is not implemented nor do I believe their are plans for it.
    Harbingers - yes, if in the zone/map, if you're talking about running The Beachhead/Infused Beachhead running these manually would probably be better. Waiting on boss spawns is an issue.

     


  12. Github links are up to some projects I've been working on for our pickit and custom item filter to use for botting so your screen isn't so cluttered with items.

    Uniques have been updated and reworked.

    Div cards updated and changed in the handling now ignores bad cards to not waste time picking up.

    Full pickits have these in them already, But also some popular/profit cluster jewels to keep
    As with anything, Edit to your liking. These changes should be implemented in future releases by default.

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