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FakeName

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About FakeName

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    Bronze V
  1. FakeName

    Bot skips corrupted location boss.

    Ok guys i get it. The money from a single guy are more valuable then the feedback and quality of your product. No more bugs then, see ya.
  2. FakeName

    Bot skips corrupted location boss.

    While most maps have many ways to go, the corrupted areas are basically linear, so you start at the point A, and move through the single possible way to point B. The bug is that map explore percent is applied to the corrupted areas, so if i have 75% map explore percent i will probably not make it to the boss at corrupted area (breaks the whole purpose). Please do not count max explore percent for corrupted areas, just set it to 100%. That probably will solve the issue. P.S. And don't ignore my bugs, say at least something, i'm somehow offended =)
  3. When profile is changed there are few issues: 1) When profile is changed during items sale the EB crashes, hard to reproduce to take a log. 2) When profile changes during EB farming location the magic starts to take action. Bot starts to slowly move forward while constantly hitting ground. Stucks, and many other "magic". Whether it is probably some dereference of the null pointer in the first case, in second it seems the data that should be available is cleared. This is what happened during location run, i suspect Exit/Start clearing some resources. 2014-06-06 09:58:18 [info] -> Exiting bot 2014-06-06 09:58:19 [info] -> Bot started 2014-06-06 09:58:19 [info] -> config.ini file loaded from C:\Users\OLOLO\Downloads\Exiled_Bot_Beta_v0.19c\Exiled Bot Beta v0.19c\Configuration\Catacombs\config.ini 2014-06-06 09:58:19 [info] -> skills.ini file loaded from C:\Users\OLOLO\Downloads\Exiled_Bot_Beta_v0.19c\Exiled Bot Beta v0.19c\Configuration\Catacombs\skills.ini 2014-06-06 09:58:19 [info] -> system.ini file loaded from C:\Users\OLOLO\Downloads\Exiled_Bot_Beta_v0.19c\Exiled Bot Beta v0.19c\Configuration\Catacombs\system.ini 2014-06-06 09:58:19 [info] -> coordinates.ini file loaded from C:\Users\OLOLO\Downloads\Exiled_Bot_Beta_v0.19c\Exiled Bot Beta v0.19c\Configuration\Catacombs\coordinates.ini 2014-06-06 09:58:19 [info] -> pickit.ini file loaded from C:\Users\OLOLO\Downloads\Exiled_Bot_Beta_v0.19c\Exiled Bot Beta v0.19c\Configuration\Catacombs\pickit.ini 2014-06-06 09:58:19 [info] -> Index of mod "Computer Energy Shield" not found!! 2014-06-06 09:58:19 [info] -> Index of mod "Computer Energy Shield" not found!! 2014-06-06 09:58:19 [info] -> Index of mod "Computer Energy Shield" not found!! Is it possible to place it after town's sequence? just before Entering the location again? Thanks.
  4. FakeName

    Elite features vs Profile changer

    Thanks, that feeling when you have 10+ profiles...
  5. When you first Activate the Elite features they are saved to config.ini and are automatically loaded each next time. The discomfort situation is next, i downloaded new version, set all the configuration, made many profiles etc. And after i start the bot it gives me "blablabla 45 lvl", ok, activating Elite features and going somewhere. As you already guessed they are not activated for other profiles, so bot is stuck on them. Feature request: Please add ONE TIME reminder popup info about "if you have Elite key please activate it" BEFORE user tries to clone default profile.
  6. FakeName

    Make bot sell crap

    The priorities here are broken. a) Don't put chromatics rule first, b) no need to look at the stash twice. For now it is: Pickit? -> Default config(checkboxes from the main window)? -> Sell. Generally the action applied to the item is defined by the very first rule this item matches. It is invert logic of firewalls and other defensive programs - If the `item` doesn't match even 1 rule then it is blocked. Similar way it is done in the EB, so if the Chromatics rule is at the first place it could mark as chromes Uniques/Rares etc.
  7. FakeName

    0.19b issues

    It seems that i may be wrong in some parts in the first post, if junk item is just misclicked somehow(and the real one is still on the ground), then it will have it's pointer that refers to the rule it was picked with, to be initialized by the valid one. So here are my thoughts: Basically all non-currency items are picked with Pickit, so - each item is conforming to at least one rule from the config. However, junk items are not conforming to any rule (by default pickit config). So what will help seems to do double-check when arriving at town, just check if all items in inventory conform to the rules, and the one that have no rule (if it has no rule to match means it is accidentally picked) - mark it by " [sellItem] == "true" " it seems to have 100% result as we will have only items that are defined in pickit here, and also doesn't look hard to implement so it shouldn't take much time, basically just need to replace *ItemsOnTheGround* vector with *InventoryItems* vector and run your some *TownJunkCheck()* method between *IdentifyItems()* and *SellItems()* TownJunkCheck() may be just like *PickItems()* but without clicking logic. P.S. need additionally check on chromatics logic.
  8. FakeName

    0.19b issues

    One more thing is in the Skills tab. 1. Create one more profile, lets say "ololo", now we have "ololo" and "default". 1. Set the "Use Mana Flast when Mana is lower than" to 3% on "deafult". 2. Press "Save" 3. Switch to "ololo" and back to the "default". 4. 3% became 2%. 5. Repeat steps #2 and #3, with each iterations it will drop by 1%.
  9. FakeName

    0.19b issues

    First of all, character now at least correctly returns to the portal if Piety is yet to be killed, thanks. 1. Piety - when room is opened the bot explores it and then stucks. Possible solution: we always start at 6 o'clock and then move anticlockwise, so after the exploration on the OUTER circle of the room (Piety resides on the inner one) bot stucks somwhere on 7 o'clock, because of big range to Piety he doesn't trigger the dialog, so what will happen if at that point (7 o'clock) clear the Piety room explore cache and let it explore again? and maybe 2-3 retries can help. 2. Dominus - bot goes straight to the Dominus and starts to hit it even when it flies away, so it results in hitting the spot on the ground just below Dominus. 3. When the corrupted area is cleared bot stucks until idle time is reached, maybe consider lowering the default value to 60 seconds? 4. Profile changer, now it works (yay!), and when changing profile you chose to log out, and after that change the profile. But it is bad thing because when change timeout is 1 minute the bot will log out way to often (possible reports from friends = ban). I suggest leave it running, do not log out just change the profile, you have pretty safe logic with auras, so for example if i start the profile even when auras are enabled the bot will first disable them and after that enable again, it seems nice (at least much better than logout). 5. Many white items, as timeouts solutions seemingly are not working, i assume to implement "default action" to the Pickit. I don't know it's specific implementation but as i understand bot first picks items depending on the "left" operand (the rules before "#") and then if the rules on the right side are true it will stash it. And so all rules for the left side are called for each item on the ground starting from top of the Pickit file. So as solution i tried to add to the very end of the file " # [sellItem] == "true" ", but obviously if there are no left operand before "#" it will pick up all items. The original idea as i said was to add some [DefaultAction], let's say [DefaultAction] always fails on check, so no items can be picked with it, but it will proceed with the right side. So " [DefaultAction] # [sellItem] == "true" " may help. P.S. As i saw you somehow link the item to the rule it was picked with, so it will not run other rules right side parts, and i think the "junk" items must have some specific shit in the "link" data, so you can also somehow identify them by it.
  10. FakeName

    Profile changer doesn't work

    I set many profiles and made the "change loop" so they would change one into another constantly, but it doesn't seem to work at all. Character constantly uses the first profile and that's it. Each profile name is according to the name it works on, all in the a3m. Everything was tested on City of Sarn (theoretically doesn't matter but who knows). 1. I make this map for ~2 minutes, first tried to set 1minute time of profile changer to see when it will change, when tp map->city or city->map, but surprisingly it failed and for 15 minutes it was the same profile (after that i just stopped bot). 2. Made 15 minutes timeout, after i came back after >1hour it still was the City of Sarn Here's my config.ini, all that differs between my configs is map and to what profile it will should change. config.ini ; Bot main config file [general] ; Define here which character you want to use in the character selection screen (default : 1, top character). character_to_use=1 ; Define here what is the last act unlocked by your character. last_act_unlocked=3 ; Define here what is the last difficulty unlocked (1=normal, 2=cruel, 3=merciless). last_difficulty_unlocked=3 ; Open chest? open_chest=true ; Open strongbox? open_strongbox=false ; Open chest under this range (clean monsters before) (0 : infinite). chest_range=450 ; Activate shrine activate_shrines=true ; Activate shrines under this range shrines_range=1000 ; Level gems? level_gems=true ; If you want to use Alt to loot items, setting this option to true may reduce the number of crap loot, to use this parameter, you need to enable the option Key Pickup in the UI options and be sure the highlight key is set up on alt (default : true) use_alt_to_loot=true ; Press shift while moving shift_when_moving=false ; Here write the name of the zone that you want the bot to clean. You have to write it /! HE SAME WAY/!as it is written in the coordinates.ini file (without _x or _y ofc). For now, the bot can only clean one zone per run. zone_to_clean=the_city_of_sarn ; Important!! you have to give the act which the zone belongs. zone_to_clean_act=3 ; Set the difficulty desired (1=normal, 2=cruel, 3=merciless). zone_to_clean_difficulty=3 ; Enable Map farming? enable_map_farming=false ; Percent of the map from which bot consider map is cleared, bot will restart instance when value reached. area_clean_percent=0.850000 ; If the number of dead monster around character didn't change during last 60s (default), next instance! (set to 0 to disable this feature). monster_no_kill_timeout=100 ; Maximum time (in seconds) allowed per run. when timer is reached, exit to login and start again. run_max_time=600 ; Use TP Scrolls instead of exiting to login. enable_tp_to_town=true ; Your Path of Exile version, 0 for Normal (pathofexile.com) 1 for Garena (poe.garena.com) poe_version=0 ; Chicken if any of the specified monsters is in range? enable_sight_chicken=false ; Range to deteck monsters for chicken sight_chicken_range=700 ; Enable auto profile changer? (Profile will not be changed untill log-off or portal to town.) enable_auto_profile_changer=true ; Profile will be changed after this amount of time in minutes (counting start after Start button) auto_profile_switch_time=5 ; Randomize the time by this percent (eg.: if you set the time to 100 and the random to 10 profile could switch any time from 90 to 110 minutes) auto_profile_switch_random=0.100000 ; Key to enable Elite Features. key=OLOLO ; Your username on exiled-bot.net identifier=OLOLO ; Will switch to this profile (Note: if you want to loop back to this profile don't forget to setup the other profile auto_profile_changer_profile=Docks ; Will switch to this profile (Note: if you want to loop back to this profile don't forget to setup the other profile [combat] ; Bot will kill any monster at this range before looting anything (chest and item). safe_range=400 ; Max distance to engage monsters (0 : infinite) monster_max_attack_distance_value=0 ; Multiplier for highest skill range used, to compute distance to attack mobs (instead of exploring) max_range_multiplier=2.500000 [flasks] ; If life goes below this value, use pot. use_life_flask_percent=0.750000 ; If mana goes below this value, use pot. use_mana_flask_percent=0.050000 ; If life goes below this value, chicken. chicken_life_percent=0.300000 ; If energy shield goes below this value, chicken (default : 0, means that it is deactivated). chicken_energy_shield_percent=0.000000 ; Flask key in slot (begining from left). flask_key_slot1=1 ; Flask healing time (in millisecond). flask_slot1_recharge_rate=3000 ; Flask key in slot (begining from left). flask_key_slot2=2 ; Flask healing time (in millisecond). flask_slot2_recharge_rate=4500 ; Flask key in slot (begining from left). flask_key_slot3=3 ; Flask healing time (in millisecond). flask_slot3_recharge_rate=6000 ; Flask key in slot (begining from left). flask_key_slot4=4 ; Flask healing time (in millisecond). flask_slot4_recharge_rate=4600 ; Flask key in slot (begining from left). flask_key_slot5=5 ; Flask healing time (in millisecond). flask_slot5_recharge_rate=5600 ; Flask cooldown to avoid using flask multiple times when low life. flask_delay=1500 [stashing] ; Enable stashing ? enable_stashing=true ; Which stash tab to use? If multi-stashtab is enabled separate tabs with commas. eg: 1,5,7 stash_tab_to_use=1,2,3,4 [profile] ; Sets which map profile should be used map_profile=default
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