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Spaceguy911

Treat Bearer Orbs as entities, and run!

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This is one of the rippiest things in the game.  It can cause exp and time loss, and for the small # of HC botters, it can cause huge time lost from RIPs.  

If there's a way for the bot to recognize Bearer Orbs as entities and kite away within a certain radius, this would be huge.  I've often seen the bot walk into a dense pack of freshly killed mobs to pick up the loot, and just stand in bearers, only to have to chicken.  If the mobs die at the same time (which is usually the case), the orbs will detonate within the same fraction of a second, which will lead to an inevitable RIP.

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