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ImHong

Bot keep going dried lake instead of map.

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First of all i have read the guide posted.

 

https://exiled-bot.net/community/index.php/topic/6503-how-to-setup-bot-for-map-runs/

 

yet, i still unable to run it. would like to get my bot to run t1 - t4 with magic / rare mod.

 

// Map Tier setting
//[MapTier] >= "1" && [MapTier] <= "4" # [RunMap] == "true"
 
// Map Rarity to Run (Uncommenting means Ignore)
[Rarity] == "Unique" # [ignoreMap] == "true"
// [Rarity] == "Rare" # [ignoreMap] == "true"
// [Rarity] == "Magic" # [ignoreMap] == "true"
[Rarity] == "Normal" # [ignoreMap] == "true"
 
 
......
 
 
// [MapTier] >= "1" && [MapTier] <= "4" # [upgradeMapTier] == "true" // Be careful, this will upgrade any rarity.
 
// Tier 1
// [Type] == "Arcade Map" # [upgradeMapTier] == "true"
// [Type] == "Crystal Ore Map" # [upgradeMapTier] == "true"
// [Type] == "Desert Map" # [upgradeMapTier] == "true"
// [Type] == "Jungle Valley Map" # [upgradeMapTier] == "true"
 
// Tier 2
// [Type] == "Beach Map" # [upgradeMapTier] == "true"
// [Type] == "Factory Map" # [upgradeMapTier] == "true"
// [Type] == "Ghetto Map" # [upgradeMapTier] == "true"
// [Type] == "Oasis Map" # [upgradeMapTier] == "true"
 
// Tier 3
// [Type] == "Arid Lake Map" # [upgradeMapTier] == "true"
// [Type] == "Cavern Map" # [upgradeMapTier] == "true"
// [Type] == "Channel Map" # [upgradeMapTier] == "true"
// [Type] == "Grotto Map" # [upgradeMapTier] == "true"
// [Type] == "Marshes Map" # [upgradeMapTier] == "true"
// [Type] == "Sewer Map" # [upgradeMapTier] == "true"
// [Type] == "Vaal Pyramid Map" && [Rarity] != "Unique # [upgradeMapTier] == "true"
 
// Tier 4
// [Type] == "Academy Map" # [upgradeMapTier] == "true"
// [Type] == "Acid Lakes Map" # [upgradeMapTier] == "true"
// [Type] == "Dungeon Map" # [upgradeMapTier] == "true"
// [Type] == "Graveyard Map" && [Rarity] != "Unique # [upgradeMapTier] == "true"
// [Type] == "Phantasmagoria Map" # [upgradeMapTier] == "true"
// [Type] == "Villa Map" # [upgradeMapTier] == "true"
// [Type] == "Waste Pool Map" # [upgradeMapTier] == "true"
 

 

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Read the guide in my signature, not sure why you are linking another thread from a year ago.

Edited by jps42

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Opps sorry for the wrong link. I was definitely looking at ur link. and it seems i done quite right (maybe?). but still it still keep going to dried lake. any help ?

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Opps sorry for the wrong link. I was definitely looking at ur link. and it seems i done quite right (maybe?). but still it still keep going to dried lake. any help ?

 

Well this is a glaring mistake - //[MapTier] >= "1" && [MapTier] <= "4" # [RunMap] == "true" 

 

Would've been the first thing to fix if you had read through the guide.  It needs to know what map range to run.  Having the // means to have bot ignore the line.

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