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immo

latest Path of Exile Patchnotes (v1.2.2b » 14-SEPTEMBER-2014)

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Version 1.2.0b:
General Improvements:

  • Added visual effects to the Assassin’s Mark, Poacher’s Mark and Warlord’s Mark curses.
  • Changed the effects of Fireball’s area of effect.
  • Fixed an issue with Inline_Dex_gem.pngPoacher's Mark where killing blows would not grant on-kill bonuses.
  • Corrected the tags on Inline_Str_gem.pngShockwave Totem to include Spell instead of Cast.
  • Fixed a crash related to corrupted areas that were spawned in the map device.
  • Fixed a bug where stream status did not show on the Twitch panel.
  • Fixed various issues with PvP queue UI.
  • Fixed a full-realm crash.

Missions:

  • Added audio notifications to mission failures.
  • Fixed an issue where Vagan would want to fight again after you had already completed an Arena mission for him.
  • Changed the number of Necromancers and City Stalkers in specific Elreon quests.
  • Changed mission completion rules so that mission completion is granted to anyone who left a sub-area less than 10 seconds before the mission was completed.
  • Fixed some cases where Tora and Catarina could spawn in doorways.
  • Prevented the Fracturing mod from occurring on several mission types.
  • Fixed an issue where Zana would not award mission completion for multi-area missions from other masters she asked you to do.
  • Fixed an issue where you could not exit Vagan’s Arena after failing the mission.
  • Fixed a crash that occurred at the end of Elreon’s mission where you have to feed the relic.
  • Fixed a bug where Catarina would give you the mission that required feeding souls to the minion when where there were not enough monsters left in the area to complete it.
  • Fixed some instance crashes related to Catarina.
  • Fixed an issue where you could run out of the totem boss Rua’s range.
  • Fixed an issue with Vorici target and guards spawning in inaccessible sewers locations.
  • Fixed various terrain issues in missions.

Hideouts/Crafting:

  • Made various corrections to crafting bench mods.
  • Removed the warning message for dropping items with gems in them in Hideouts.
  • Fixed an issue with crafting corrupted maps.
  • Fixed an issue where crafting bench text would change font size when turning red.
  • Made various improvements to the hideout object UI.
  • Hideout stash tabs are no longer erroneously shown as normal tabs on the website.
Beyond League:
  • Added extra drop rewards for top-tier Beyond demons.
  • Removed the life regeneration aura from the Blood of Haast.
  • Removed "Monster Cleaves" display text from a bow-wielding Beyond demon.

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Version 1.2.0c:
General Changes:

  • Inline_Dex_gem.pngVaal Burning Arrow now does 160% of attack damage, up from 130%. This fixes an accidental reduction of skill damage that occurred during the Inline_Dex_gem.pngBurning Arrow change in 1.2.0.
  • Fixed an issue where some breeds of Sand Spitters were in the wrong areas.
  • Removed packs of statues and replaced them with other monsters. Statues should now only appear on plinths.
  • Undying Incinerators, Undying Alchemists, Hulking Titans and Ruined Titans now appear in smaller numbers.
  • Added support for Japanese Yen via Steam.

Missions:

  • Fixed an issue where Daily missions did not have the same level and area restrictions as missions in the wild.
  • Various fixes and changes have been made to Haku rockfall missions.
  • Various changes have been made to Haku missions involving shocked ground.
  • Added a cooldown to the corpse devour used by Twisted Chimeral in a Tora mission.
  • Rotting Mummies in the Catarina mission will now correctly use their Chaos Damage Over Time aura.
  • Fixed an issue with Caterina's missions impacting the remaining monster count.
  • Fixed an issue where Vagan gave the wrong dialogue for missions.
  • We have added more time to be able to defeat Vagan in timed duels.
  • Vagan's companions now only occur as a mission variation at higher levels.
  • Fixed an issue where Vagan's allies would count towards the monster count of an area.
  • Reduced the damage of Raging Spirits used by Necromancers in Elreon missions.
  • Increased the variety of Elreon missions used in daily missions when Elreon is level 2.
  • Corrected the temporary name of the chest in a Vorici mission.
  • Reduced the damage of the hostage in Vorici hostage missions.
  • Fixed various issues with blocking terrain in missions.
  • Various other small changes and corrections have been made to missions.

Hideouts/Crafting:

  • Players can now sell items to the vendors in other players' Hideouts.
  • Players can now only enter Map Device portals in a Hideout if they're in the owner's party.
  • Various changes have been made to crafting costs. They have mostly been lowered.
  • Fixed an issue where percentage defences mods could be doubled up on crafted items. Existing items with this issue have had their invalid crafted mod removed.
  • Fixed an issue where Elreon would sell the wrong types of armour when he was in a Hideout.
  • When you move a master with open portals, the portals now move with the master.
  • Fixed an issue with crafting tables not updating when items were left in them.

Beyond Balance:

  • We have removed speed and resistance auras from Beyond demons.
  • We have slightly reduced the chance of Beyond portals spawning in Cruel, Merciless and end-game Maps.
  • Fixed an issue where Worshipper of Bameth and Hand of Na'em did not use the skills that they were intended to have (Inline_Dex_gem.pngFlicker Strike and Inline_Dex_gem.pngTornado Shot).
Bug Fixes:
  • Fixed an issue where sounds could become very loud.
  • Fixed a bug where double clicking to enter a Hideout would cause a client crash.
  • Fixed a bug where returning projectiles could not be seen by other players.
  • Fixed an issue where the corrupted side area in the crossroads would not spawn.
  • Fixed an issue where 16px-Stormcloud_Arctic_Armour.pngStormcloud Arctic Armour would not appear.
  • Fixed a large gap in the world in The Broken Bridge.
  • Fixed an instance crash related to hideout vendors.
  • Fixed an instance crash with Vagan.
  • Fixed an instance crash related to Haku and Tora side areas.

 

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Version 1.2.2:
Content / Features:

  • Pets can now be placed in your hideout. To unleash a pet, right-click on it in your microtransaction stash and then click somewhere in your hideout. It will roam around until it is reclaimed. You can have many pets in your hideout at the same time.
  • New craftable mods have been added to the Armourer's Workbench, Bowmaker's Tools, Headstones, Sharpening Wheel and Blessing Font.
  • Masters can now sell you hideout decorations from towns, as long as you have a hideout.
  • Microtransaction portal effects now apply to portals created by Map Devices.
  • Added three new cosmetic microtransactions: Ghostflame Summon Raging Spirit, Demonic Flameblast and Demonic Reave.
  • Masters now offer the Abandon Mission conversation option for daily missions for when you absolutely want to fail your mission.
  • You can now destroy items in your hideout.
  • We have changed portals for daily missions to close when the owner of the mission receives the reward, rather than when the mission is complete.
  • Footprint effects no longer leave a permanent mark in hideouts.
  • Added additional mastery icons for themed clusters in the passive skill tree.
  • Local chat has been disabled for spectators of PVP.
  • Health, Mana, Energy Shield and Experience values are now displayed with commas separating each group of three digits.

General Balance:

  • We have restricted skills to only work with a single trigger gem at a time. Skills supported by multiple triggers will be disabled and won't work with any of them.
  • Inline_Str_support_gem.pngCast on Melee Kill now has a 100% chance to trigger supported skills at all levels. Triggered skills deal 20% increased spell damage at gem level 1, up to 77% at gem level 20.
  • We have reduced the damage of Merveil's Ice Spear by 15% in normal difficulty, with smaller reductions in Cruel and Merciless. Her Geysers now hit a smaller area.

Master and Mission Balance:

  • The levels of daily master missions has been adjusted.
  • Vagan has had his life reduced for most variations, and had several of his skills adjusted to deal less damage.
  • Igna Phoenix can no longer be chosen as a target of Vorici missions. They are old friends and he wouldn't risk raising her ire.
  • Tora no longer asks you to track her targets from their corpses in cases where those corpses tend to explode.
  • Various adjustments have been made to mission side area sizes and pack sizes in those areas.
Bug Fixes:
  • Fixed a bug where Inline_Int_gem.pngFrost Wall did not deal damage to targets it could not push.
  • Fixed a bug where supporting auras with Inline_Str_support_gem.pngSpell Totem allowed for free auras.
  • Fixed a bug where Inline_Int_gem.pngArc did not chain off targets that did not leave corpses.
  • Fixed an issue with Inline_Str_gem.pngShockwave Totem when it would not cast when enemies that were both untargetable and damageable were in range.
  • Fixed a bug where you could not Inline_Int_gem.pngLightning Warp while you also had a Lightning Warp totem active in the area.
  • Fixed a bug where Inline_Dex_gem.pngTornado Shot would hit the same monster multiple times when it chained or returned.
  • Fixed a bug where the Locomancer achievement could not be completed.
  • Fixed a bug where the Full Clear: Archives achievement could not be completed.
  • Fixed a bug where Haku's crafting mod would not apply to Inline_Int_gem.pngEnlightenInline_Str_gem.pngEmpower or Inline_Dex_gem.pngEnhance.
  • Fixed a bug where you could fail a Zana mission after completing it if you didn't hand it in before the timer expired.
  • Fixed a bug where minions raised by Necromancers would instantly die in some Elreon missions.
  • Fixed a bug where dummies killed by Vagan's totems would count as kills by the player.
  • Fixed a bug where killing the first form of a two-form monster could cause a full clear event.
  • Fixed a bug where sometimes monsters created in the Sewer areas by the Tora and Vorici missions could be placed in inaccessible locations.
  • Fixed a bug where the Elreon mission that involves feeding a relic would display the wrong collection circle size.
  • Fixed a bug where corpse targetting made it hard to select NPCs (except Catarina).
  • Fixed a bug where crafted mods would not be copied when using Ctrl-C on an item.
  • Fixed a bug where Korean and Telugu characters would not work in chat.
  • Fixed a bug where a party on the public party list would jump around as the list refreshed, if it was selected.
  • Fixed an issue with the Secluded Copse side area having incorrect tiles.
  • Fixed a bug where characters could appear at the wrong spawn point, when returning from corrupted areas to a hideout.
  • Fixed a bug where the client would crash when exiting to the character screen while the client was running on a secondary screen.
  • Fixed a bug with the display of your pointer when using a crafting device.
  • Nerfed the Marauder's noisy loincloth.

 

Edited by immo

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Version 1.2.2b:

Patch Notes:

  • Fixed a bug introduced in 1.2.2 where the Critical Strike Chance crafted mods for quivers did not work correctly. A quiver-specific version has been added. Existing quivers with the old crafted mod will not provide a Critical Strike Chance bonus.

  • Fixed a bug introduced in 1.2.2 where Inline_Str_gem.pngShockwave Totem would not cast at the correct speed.

 

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Version 1.2.2c:

 

Patch Notes:

  • Standardised the art used for Inline_Int_gem.pngFlameblast by Rogue Exiles and Beyond Demons. This is now different to all player versions.
  • Fixed a bug where large numbers of Inline_Int_gem.pngBall Lightning projectiles in instances could disconnect or lag players.
  • Master-crafted Mods are now marked on the website as being master-crafted.
  • Fixed a bug introduced in 1.2.0 where Draconarius Wilhelm Flamebrand in the Merciless Dominus encounter and Oriath's Vengance in the Courtyard end-game Map were incorrectly using Inline_Str_gem.pnglightning strike.

 

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Version 1.2.3:

Content / Features:

  • Added three new cosmetic microtransaction pets: Blue Land Crab Pet, Formosan Deer Pet and Nursery Web Spider Pet.
  • Added a new monster, designed by a Ruler of Wraeclast supporter, to some Act Two areas.
  • Added two new Unique Maps designed by supporters.
  • We have reduced the master level required for larger hideout sizes. You can now upgrade your hideout at levels 5 and 7 (rather than 6 and 8) respectively.
  • Flasks will now refill when equipped in a hideout.
  • The secondary arrow from Tornado Shot has had its effect changed. The secondary arrow no longer leaves a permanent arrow in the environment.

Tora Missions:

  • Added new beast variations and unique bosses to Tora missions.
  • Removed the Volatile Blood mods from the list of available bonuses the corrupted beasts could have and added new mods to take their place.
    Changed the way the Enrage on Low Life system works so it is visible before the monster reaches low life and doesn't look like a Nemesis mod when triggered.

Haku Missions:

  • The Karui spirit now has a variety of new spells it can use when it has been picked up.
  • Reworked many of the mission variations. Monsters will not always be raised or summoned and the spirit will not always have effects.
  • Variations where you start at the spirit now have a time restriction for picking up the spirit. Holding the spirit will not revive or summon monsters.
  • Removed the falling rocks variation from missions where you start at the spirit.
  • Replaced damaging totems with new totem varieties with delays between series of casts. Only one totem variation is chosen. Missions with totems cannot have more than one spirit effect.
  • Bosses now only appear on mission variations where they guard the spirit, and don't revive when the spirit is picked up.
  • Reworked some boss skill sets.
  • Removed the additional area mods.

Vagan Missions:

  • Added a new combat variation for Vagan.
  • Added new ally types for variations where Vagan fights alongside his companions.
  • Added a new duel variation where Vagan places traps before the fight.
  • Added new mods that can apply to Vagan.

Vorici Missions:

  • Exiles will now escape when you successfully complete a mission where they must survive.

Elreon Missions:

  • Added new monsters that can spawn in waves.
  • Added new Rare and Magic monster waves to Elreon missions at higher levels. Unique bosses with their own wave can sometimes appear at higher levels.
  • The life on the "Kill the Relic" mission variation has been increased greatly at higher levels.
  • Removed the Defend the Relic variation with multiple relics to defend.

Balance:

  • We have rebalanced Cartographer's Strongboxes. These chests were incorrectly double-dipping on map bonuses and party bonuses. The number of people in your party no longer increases map drops from these chests. We have also reduced how often they appear, but have significantly boosted their drops. Solo players will notice a substantial boost to drops from these Strongboxes, while parties will no longer receive too many maps.
  • Herald of Ice: The shattering damage area of effect radius has been increased by 20%. The damage on shatter has been increased by 100%.
  • Reduced the number of guest monsters relative to signature monsters that can appear in several areas.
  • The rarity of higher tiers of the flat Physical Damage weapon mods have been adjusted.
  • The price of the "of Crafting" mod (which grants the ability to have multiple crafted mods) has been changed from one Divine Orb to two Exalted Orbs.
  • Elreon now correctly sells Sceptres and Staffs when in a hideout, rather than swords and axes.
  • Stun Threshold Reduction now applies to spells and secondary damage, as well as attacks.
Bug Fixes:
  • Fixed a bug where buying Hideout decorations from Zana when she is in the Eternal Laboratory would fail.
  • Fixed a bug where daily missions in the Industrial Docks area would have an additional broken exit portal.
  • Fixed a bug introduced in 1.2.0 where Headhunter would not work with some mods.
  • Fixed the corrupted implicit mod that grants Assassin's Mark to correctly display as Assassin's Mark (instead of Critical Weakness).
  • Fixed a bug where shattering Shield Crabs did not correctly reduce the remaining monsters count.
  • Fixed a bug with the Dream within a Dream achievement not working in Zana maps.

 

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Patch 2.3.2b

  • Fixed an issue with the size of Nuro's Harp.
  • Fixed a bug where searching for "Map" in your stash would show the wrong items.
  • Fixed a bug with Contagion being supportable by Controlled Destruction, as it was not correctly fixed in 2.3.2.
  • Changed the Stacked Deck to contain a more-equally-weighted set of Divination Cards.
  • Fixed some issues with the Brazilian Portuguese translation.
  • Fixed an issue with the audio of lightning strike.

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