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exilenoob

[Solved]Skill/Combat Issue.

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I'm trying to figure out why the times a skill goes off does not really match what the configuration says. For example I have Enduring Cry set to priority 10 and a cooldown of 5000, but during a fight its probably less than a 50% chance it will cast after the 5000ms. Im also having a same issue with Vigilant Strike and it not going off. Here is my current setup. Any ideas?

 

Hotbar setup: VsEo3ux.png

 

 

 

Left Mouse settings. KFrwvNn.png

 

 

Right Mouse settings. dWoFvgT.png

 

W Key Settings. YLHbjjy.png

Edited by exilenoob

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set min monster required range back to its default.
set the max range to be closer (logically this means that there is a monster near so no need to set min monster range)
also, set up enduring cry on multiple keys (so if it fails the first time, it WILL do the other key, if both fail then...o well)

 

try these things and let me know
 

 

edit: edited the first line of my post

 

edit edit: set the max range to 20 (if this is too close increase by 10 until you think its right)

Edited by Mandatory
  • Upvote 1

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this it not the solution, but i see some troubles in ur skill config:

 

at first distance calculation changed big time:

melee skill range sould be like 0-15/20

range skill range should be like 0-50

 

then u want to have left click always on walk only.

put ur left click stuff on middle mouse :)

 

 

and then im really sorry but im a poe 2.0 noob.

 

for now id set enduring cry on a really low range cause u need to have monsters around to get some effect dont u?

 

so like enduring cry (W): priority 10 range 0-15 cooldown 5000

Vigilant Strike (middle mouse):priority 9 range 0-15 cooldown 5000

main attack (right mouse): priority 1 range 0-15

 

dunno if enduring cry builds up a charge if theres no monster around, if then u can put range to like 0 - 50

 

maybe it helps

 

good luck :)

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