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immo    216

Use the build below, I can assure you that this build works like a charm, especially with the bot! Of curse this build gains great benefits from better items but it performs very well with some mediocre gear too...



 
Below you will find my skillsetup for the bot, i am using 4nV7YrB.png?1Dual StrikeYbe1Pxw.png?1Blood RageLJpMAXE.png?1Flicker Strike and 2AnbD18.png?1Leap Slam. Auras are mx4muBl.png?1Hatred and JQIMLuD.png?1Haste. The new gem yWj87jP.png?1Vaal Haste is usefull too but i havent had this gem configured for my setup.
Dont be afraid of all those skills, with the skillsetup i am provideding below, every single skill works perfectly and is usefull to improve and above all to accelerate botting!

; Skills config file
here is my current skills.ini file. I am not sure if i really changed anything but you should give it a try when the original one doesnt work for you.
 


; Skills config file
[skills]
 
; Set here the key or the mouse button of the skill.
skill0_key=mouse_left
 
; Set here the minimum distance from monster to use this skill.
skill0_min_distance_value=0
 
; Set here the maximum distance from monster to use this skill.
skill0_max_distance_value=0
 
; Set here if you want to use this skill as an aura.
skill0_is_aura=false
 
; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)
skill0_always_recast=false
 
; Set here the timer before the bot using the skill again (in ms).
skill0_cooldown=0
 
; Set here the skill's priority (higher value = higher priority).
skill0_priority=1
 
; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)
skill0_target=0
 
; Use skill depending of the number of targets close to the monster
skill0_close_targets=0
 
; Range used when checking monsters around the target
skill0_close_targets_range=100
 
; Press shift while casting?
skill0_use_shift=false
 
; Press the skill button and hold it until target change?
skill0_maintain=false
 
; Set here the key or the mouse button of the skill.
skill1_key=mouse_right
 
; Set here the minimum distance from monster to use this skill.
skill1_min_distance_value=0
 
; Set here the maximum distance from monster to use this skill.
skill1_max_distance_value=200
 
; Set here if you want to use this skill as an aura.
skill1_is_aura=false
 
; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)
skill1_always_recast=false
 
; Set here the timer before the bot using the skill again (in ms).
skill1_cooldown=0
 
; Set here the skill's priority (higher value = higher priority).
skill1_priority=9
 
; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)
skill1_target=0
 
; Use skill depending of the number of targets close to the monster
skill1_close_targets=0
 
; Range used when checking monsters around the target
skill1_close_targets_range=100
 
; Press shift while casting?
skill1_use_shift=false
 
; Press the skill button and hold it until target change?
skill1_maintain=false
 
; Set here the key or the mouse button of the skill.
skill2_key=mouse_wheel
 
; Set here the minimum distance from monster to use this skill.
skill2_min_distance_value=0
 
; Set here the maximum distance from monster to use this skill.
skill2_max_distance_value=1250
 
; Set here if you want to use this skill as an aura.
skill2_is_aura=false
 
; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)
skill2_always_recast=false
 
; Set here the timer before the bot using the skill again (in ms).
skill2_cooldown=18000
 
; Set here the skill's priority (higher value = higher priority).
skill2_priority=9
 
; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)
skill2_target=0
 
; Use skill depending of the number of targets close to the monster
skill2_close_targets=0
 
; Range used when checking monsters around the target
skill2_close_targets_range=100
 
; Press shift while casting?
skill2_use_shift=false
 
; Press the skill button and hold it until target change?
skill2_maintain=false
 
; Set here the key or the mouse button of the skill.
skill3_key=Q
 
; Set here the minimum distance from monster to use this skill.
skill3_min_distance_value=125
 
; Set here the maximum distance from monster to use this skill.
skill3_max_distance_value=775
 
; Set here if you want to use this skill as an aura.
skill3_is_aura=false
 
; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)
skill3_always_recast=false
 
; Set here the timer before the bot using the skill again (in ms).
skill3_cooldown=1250
 
; Set here the skill's priority (higher value = higher priority).
skill3_priority=8
 
; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)
skill3_target=0
 
; Use skill depending of the number of targets close to the monster
skill3_close_targets=0
 
; Range used when checking monsters around the target
skill3_close_targets_range=100
 
; Press shift while casting?
skill3_use_shift=false
 
; Press the skill button and hold it until target change?
skill3_maintain=false
 
; Set here the key or the mouse button of the skill.
skill4_key=W
 
; Set here the minimum distance from monster to use this skill.
skill4_min_distance_value=0
 
; Set here the maximum distance from monster to use this skill.
skill4_max_distance_value=450
 
; Set here if you want to use this skill as an aura.
skill4_is_aura=false
 
; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)
skill4_always_recast=false
 
; Set here the timer before the bot using the skill again (in ms).
skill4_cooldown=10000
 
; Set here the skill's priority (higher value = higher priority).
skill4_priority=8
 
; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)
skill4_target=0
 
; Use skill depending of the number of targets close to the monster
skill4_close_targets=0
 
; Range used when checking monsters around the target
skill4_close_targets_range=100
 
; Press shift while casting?
skill4_use_shift=false
 
; Press the skill button and hold it until target change?
skill4_maintain=false
 
; Set here the key or the mouse button of the skill.
skill5_key=E
 
; Set here the minimum distance from monster to use this skill.
skill5_min_distance_value=0
 
; Set here the maximum distance from monster to use this skill.
skill5_max_distance_value=1000
 
; Set here if you want to use this skill as an aura.
skill5_is_aura=false
 
; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)
skill5_always_recast=false
 
; Set here the timer before the bot using the skill again (in ms).
skill5_cooldown=18000
 
; Set here the skill's priority (higher value = higher priority).
skill5_priority=4
 
; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)
skill5_target=0
 
; Use skill depending of the number of targets close to the monster
skill5_close_targets=0
 
; Range used when checking monsters around the target
skill5_close_targets_range=100
 
; Press shift while casting?
skill5_use_shift=false
 
; Press the skill button and hold it until target change?
skill5_maintain=false
 
; Set here the key or the mouse button of the skill.
skill6_key=R
 
; Set here the minimum distance from monster to use this skill.
skill6_min_distance_value=0
 
; Set here the maximum distance from monster to use this skill.
skill6_max_distance_value=0
 
; Set here if you want to use this skill as an aura.
skill6_is_aura=true
 
; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)
skill6_always_recast=false
 
; Set here the timer before the bot using the skill again (in ms).
skill6_cooldown=90000
 
; Set here the skill's priority (higher value = higher priority).
skill6_priority=9
 
; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)
skill6_target=0
 
; Use skill depending of the number of targets close to the monster
skill6_close_targets=0
 
; Range used when checking monsters around the target
skill6_close_targets_range=100
 
; Press shift while casting?
skill6_use_shift=false
 
; Press the skill button and hold it until target change?
skill6_maintain=false
 
; Set here the key or the mouse button of the skill.
skill7_key=T
 
; Set here the minimum distance from monster to use this skill.
skill7_min_distance_value=0
 
; Set here the maximum distance from monster to use this skill.
skill7_max_distance_value=0
 
; Set here if you want to use this skill as an aura.
skill7_is_aura=true
 
; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)
skill7_always_recast=false
 
; Set here the timer before the bot using the skill again (in ms).
skill7_cooldown=90000
 
; Set here the skill's priority (higher value = higher priority).
skill7_priority=9
 
; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)
skill7_target=0
 
; Use skill depending of the number of targets close to the monster
skill7_close_targets=0
 
; Range used when checking monsters around the target
skill7_close_targets_range=100
 
; Press shift while casting?
skill7_use_shift=false
 
; Press the skill button and hold it until target change?
skill7_maintain=false
 


 

 





 
As you can see LJpMAXE.png?1Flicker Strike and 2AnbD18.png?1Leap Slam are used for "movement" only. If possible these two movement skills should be linked with 20/204Ia6cJh.png?1Faster Attacks AND 20/20vVhCDNW.png?1Culling Strike. The reason why you should also Culling Strike with a high quality to your movement skills is that you gain +0.5% increased Attack Speed for every point in quality! This again naturally means Culling Strike with a quality of 20% provides an additional 10% Attack Speed ​​for all linked skills! (And since almost every available movement skill is not dependend on you base weapon speed but on your overall increased attack speed bonus you recieve from skillnodes and from your items & gems, this means that it is very hard to additionally increase the speed of movement skills.)
That's the key which makes this setup that fast.
 




 
Survivability:
Survivability can be easily broken down to four important mechanisms.
 
Life:

  • Depending on the League you are playing at, this varies very much.
  • For standard in my opinion, you dont need to have more then 4200 - 4500 Life to faceroll every content with some decent gear.

Life Leech:

  • Since we are using Ybe1Pxw.png?1Blood Rage as main life leech source (provides 8.8% life leech at lvl 20!) we dont really need it on anything else!
  • Wether do we you need to use the WwPtV8X.png?1Life Leech support gem, nor the life leech skillnodes.
  • Also the stat life leech becomes way less important on items like gloves, rings and amulets! 

Blocking:

  • Blocking an attack prevents all damage and other harmful effects from the attack. Usually, only attacks and attack skills can be blocked, but there are some passive skills and unique items that allow you to block spells.
  • Chance to block is capped at 75%.
  • When an attack is blocked, the game first calculates if the attack would have caused a stun were it not blocked. If it would have caused a stun, the blocking animation is played, stunning you briefly. If it would not have caused a stun, then you get a "free" block with no animation. Faster Block and Stun Recovery and Increased Block Recovery modifiers reduce the length of the blocking animation.

I would recommmend to get most of the dual wield blocknodes which you can reach without having to spend more then 3-5nodes to get to. But at least you should get EXyYOs5.pngDervish! This single skillnode gives you an additional 10% Chance to Block while Dual Wielding and an additional 16% increased Physical Weapon Damage while Dual Wielding
 
Resistances:

  • The more the better! Sorry but it is that simple...
  • I prefere resist over Life! (statwise) Sure, if you are already capped then Life is always better bur before you've reached the resistances-cap you should always prefere resists. Please keep in mind the the actuall resist cap in mercilles is NOT 75%, at least when you are going to play maps! Magic maps can roll 2 suffixes which can lower your current resistvalues by quit alot
    • !of Exposure -x% maximum Player Resistances  (15 to 25)
    • of Elemental Weakness Players are cursed with Elemental Weakness Level 15 (up to -44%)
  • So when playing maps (espeacially the higher ones) on a regular base then you should at least have some off-gear for reaching about 100% resist all!
  • This's what the wiki says:

Fire, Cold, Lightning, and Chaos damage each has its own resistance value (e.g. "Fire resistance") which is viewable in the character sheet. Resistances reduce damage taken (or increase damage if they are negative), and are capped at a maximum of 75% by default. This maximum can be modified by certain skills. There are penalties to resistances in higher difficulty levels. In Cruel difficulty, there is a -20% penalty to player resistances, and this increases to -60% in Merciless.

 



 
Dealing with the Bandits:
If 2 or more options are provided choose the one best fitting to your gear!

  • Normal
    • Help Oak (+40 base Life)
    • Kill all (+1 passive SkillPoint)
  • Cruel
    • Help Oak (+18% Physical Damage)
  • Merc
    • Help Oak (+1 maximum Endurance Charge)
    • Help Kraityn (+1 Max Frenzy Charge) [ in most cases this is only supperrior to Help Oak if the rest of your gear is really good ]
    • Kill all (+1 passive SkillPoint)




 
Main damage source: Dual Strike

  • Like the name already implies, this is a dual wielding skill! Most other melee skills will alternate weapons or only use the main hand while making dual wielding attacks. Dual Strike and i8NZUR7.png?1Cleave are the only current exceptions.
  • If the player's weapons have different critical strike chance or accuracy values, it is possible to critical or miss with one weapon, but not the other.
  • Effects that typically occur when you hit an enemy will only apply for this skill once per use!

  Gems which you should link to: Dual Strike

You dont ultimaltly need a Soul Taker to get this build working. Sure a Soul Taker is a great weapon but still nowhere near the best in slot for this build. There is only one weapon currently floating around inGame which is almost (~98%) perfect rolled:
 

564 pDPS 1H (Jewelled Foil) this weapon is simply SICK!
Rz2673V.png
This weapon is not affordable for 99% of players, but if you want the absolute best for this build, this guy has a mirror service for it.

 

___________________________________________________________________

 

 

If you have any additional questions feel free to ask! For any questions use this thread only! Since i am getting up to 5 private messages about this topic every day, i wont answer any more questions via pm! Please, simply use this thread...

Edited by immo
updated lvl100 skilltree (PoE v1.2.0)
  • Upvote 5

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immo    216

it works with every (high APS is best) 1h weapon. Ofcurse a Soultaker is some very good choice for that build but yet it is not best in slot!

 

2x 1handed weapon of curse :D

Edited by immo

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immo    216

That is no option which exiled bot features, you need to handle this through some third party tools/scripts. A quick look at our script section would have revealed you Guru's Multlscript which handles Flasks perfectly!

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Cowding    24

Holy shit this is just amazing

Leveled a character just to try this out and when I first ran the bot I hardly believed in my eyes.

It's insane, the flicker timing and the clear speed of the dual strike is the best what I've seen with this bot so far (and it's really far ;) )

It works better than my spectral throw buzzsaw, the bot just handles it much better.

Thanks for it and a big recommend, I'm only 5x atm but I barely play this build better by hand than the bot (playing since alpha! :D ) and my gear is just about 5 chaos, the skills are 3 linked but with medio core gear this will be able to easily clear 70+ maps

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Krzr23    0

Going to try putting this together tomorrow and follow your guide to the T. I've been away from path and botting for over 2 months now so wish me luck! Should do alright though, forgot I had Windripper, Legacy shavs, BoR & Aegsis on my main to trade away to get some gear, might keep all except BoR.

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hamncheese    8

Immo i noticed in the video u can still cast skill with 0 mana, im assuming your using Soul Taker in that vid ? 

if we dont have the budget for Soul Taker how do we manage the mana for the skill ?

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Cowding    24

Immo i noticed in the video u can still cast skill with 0 mana, im assuming your using Soul Taker in that vid ? 

if we dont have the budget for Soul Taker how do we manage the mana for the skill ?

I have siltherpinch gloves + additional 2% manaleech from items, it's enough for 99% of the time

To make sure I keep one mp pot for the bot to use, and have only 1 quickness and 1 granite aswell

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hamncheese    8

hey do u guys mind showing what pDps weapon u guys using ? Dont Link / screenshot your weapon just the pDps

im using around 150ish pDps on each weapon

and at Act 2 Merciless i find this dps is not enough

i got almost all the dps nodes in the Shadow area

Dual Strike showing 3407 dps in tooltip

do i need a : 

- Better weapon ?

- more +phys on ring/amulet ?

Edited by hamncheese

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Cowding    24

hey do u guys mind showing what pDps weapon u guys using ? Dont Link / screenshot your weapon just the pDps

im using around 150ish pDps on each weapon

and at Act 2 Merciless i find this dps is not enough

i got almost all the dps nodes in the Shadow area

Dual Strike showing 3407 dps in tooltip

do i need a : 

- Better weapon ?

- more +phys on ring/amulet ?

 

Weapon 1 : 240 phys + 60 ele dps

Weapon 2 : 230 phys + 50 ele

Both 1.7 ias ++

other dmg from gear : belt % phys dmg

Slitherpinch ias

Rat nest Ias + CC

Rings combined 12% ias

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hamncheese    8

Weapon 1 : 240 phys + 60 ele dps

Weapon 2 : 230 phys + 50 ele

Both 1.7 ias ++

other dmg from gear : belt % phys dmg

Slitherpinch ias

Rat nest Ias + CC

Rings combined 12% ias

*facepalm*... so in order to get this build working smooth i need like 10 exalt ?

and no way to wear any MF stuff huh : /

Edited by hamncheese

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Cowding    24

*facepalm*... so in order to get this build working smooth i need like 10 exalt ?

and no way to wear any MF stuff huh : /

These are mostly selffound (rat's nest dropped from first mob on the first map) , bought the first weapon for like 3 chaos, the sond I got for free from dock lvling mate, siltherpinch 1 alch, I use daresso's courage to have endurance on kill + onslaught (10 chaos chest) etc

I would say the whole character is hardly worth 2 exa 

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immo    216

*facepalm*... so in order to get this build working smooth i need like 10 exalt ?

and no way to wear any MF stuff huh : /

No!

 

Take a look at this tradepost, you'll see that weapons with ~250pDPS are sold for about 15chaos. BTW. both weapons this player is selling are good for this build!

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hamncheese    8

No!

 

Take a look at this tradepost, you'll see that weapons with ~250pDPS are sold for about 15chaos. BTW. both weapons this player is selling are good for this build!

wow :o 

hos did u find this seller ?

i cant find him using xyz, or maybe im just stupid =.=

thanks immo !

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Cowding    24

wow :o

hos did u find this seller ?

i cant find him using xyz, or maybe im just stupid =.=

thanks immo !

Well first of all it's standard and you may have been playing and searching in a one month league

 

Anyways, if you are in the 1 month sc league I can sell you this for a few chaos

250 combined, 200 phys dps

 
One Handed Sword
Quality: +20% (augmented)
Physical Damage: 88-166 (augmented)
Elemental Damage: 14-28 (augmented)
Critical Strike Chance: 5%
Attacks per Second: 1.70
--------
Requirements:
Level: 68
Dex: 212
--------
Sockets: G-G-G 
--------
Itemlevel: 70
--------
20% increased Global Critical Strike Multiplier
--------
99% increased Physical Damage
Adds 14-28 Physical Damage
Adds 14-28 Cold Damage
Edited by killerke11
  • Upvote 1

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immo    216

Just a quick movie to show that this build performs superior even with the cheapest gear:



The gear this char is using, does not even cost 1ex.


[ No 6Link, just one unique item is used (Rat's Nest for ~ 10chaos), both weapons <250pDPS ]


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krassy    0

can you make a general item guide? or just get rare items with resists? and also can you post your skills settings please?
 

Edited by krassy

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