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Found 1 result

  1. Sup guys, I was asked several times about my build and i will share some basics with you - But this is not any "stop think, just ask thread" so please think before asking questions Base This is a super aggressive and effective build - Most monsters, even rares are oneshot, Bosses at walls: oneshot. However, it will die, sometimes even 20-30 times in 16 hours. But watch this monster clearing areas and you won't say anything against it. Class: Shadow Level: 85 Area: Maps 68-73 (Aqueduct if Maps are empty) DPS: 44.000 Tooltip (In a well placed corner, it would be around 900.000 theoretically max DPS - Walls are your best friends) Life: 3500 IIR/IIQ: 80/15 Critchance: 85-90% with Charges Loot: 2-10ex in Items and Currency, 16 hours on warband (Got some bugs, new results come in some days) Gear Everthing in priority, first is more important. And it's experimential, not final yet. Must have: Piscators Vigil (Good Roll), Tabula Rasa. Nice to have: Rats nest, Maligaros Virtuositiy (You can use Sadimas Touch, too). Rings: Flat Ele Damage, Resi, Life, Weapon Elemental Damage Belt: Lots of Resi, Life Boots: Movementspeed, Lots of Resi, Life Amulett: Flat Ele Damage, Weapon Elemental Damage, Critchance, Critmulti Shield: +2 Levels of Lightning gems for Wraith + Herold of Thunder, Life, Res Skills It's not final. But it works very well. Single & Multi Attack: Kinetic Blast + Increased Rarity + Lifeleech + Greater Multiple Projectiles + Power Charge on Critical + Weapon Elemental Damage CWDT: Bloodrage + Assasins Mark Auras: Wraith + Herald of Thunder Golem: Ice Golem Skilltree Its for the old patch, but you should be able to think abit around the corner, nothing changed really https://www.poebuilder.com/character/AAAAAgYAAx4FtQYjBx4JoA5ID8QRlhSwFr8ZihnXGo8fQSLqJpUqCy9vMHE2PTpCO3w_c0V8SVFLV0t4VUtd8mHiYqxjQ2yMbOdtbG8Ib55wUnC7cNVzcHcHf8aCHoMJhxOIQohbidOMC4w2j_qTlZUul5eaYZu1nKSdqp-IoqOly60zsAu0OLVIuMq5fL7uwOPB88JzwzrHyslEykrN6s5w1CPZE92o5RnndOjW6xTsGOyw8NXxs_Pq9tr7Cfv1rEdRTH1bSsg_JypNtfJuqti9NZL-Cv6P Setup It's still experimential, cause some things don't work atm, like Bloodrage... Combat: 40 Attackrange (Otherwise can stuck), 25 Saferange, Kiterange: 20, 250ms Movement Golem: Ice Golem, prio 3 Leftclick: Kinetic Blast, prio 2 Auras: Wraith, Herald of Thunder, prio 4&5 Bloodrage: Tested everthing, doesn't work (Read the forum thread already, didn't helped) Flasks Think about improvements, but it runs like a charme. 1 Lifeflask - Recharge on Crit, Remove Bleeding - regular cooldown 2 Lifeflask - Insta Recovery, Remove Frozen - 100ms cooldown 3 Movementspeed - 30% Increased Movement, Recharge on Crit - 4000ms cooldown, XXX variation 4 Mana Flask - Recharge on Crit, Remove Curse - 500ms cooldown 5 Mana Flask - Recharge on Crit, Remove Burning - 500ms cooldown A deep discussion, with compares would be wonderfull! Your turn bro: Don't forgett to give me +1