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Found 4 results

  1. If you are like me and you bot zones or maps where there are good divination cards and also run multiple bots/only check on it every couple of days you know how painful it is to exchange inventories of divination cards(more so if you are on VM or a remote pc), so I've made a little script that exchanges all divination card in your inventory. Runs on AutoHotkey This is just got finished and: the code is a mess it's not nice you need to use the "change all" function in notepad++ if you want to tinker the sleep times or whatever it has no break hotkey so will go thru your whole inventory before finishing if you have a full inv and the item exchanged takes up more than the space freed from the card (1 slot) it will break most people probably won't have use for it, it literally only worth it if you have full invs of cards Usage: Press F5 to resize your poe window to the top left corner Go to Tasuni, chose exchange divination cards Press F6 Wait Attached to the post and Pastebin link if you want to "compile" it yourself, paste it into a txt and rename it to whatever.ahk divcard_exchange.ahk
  2. UPD: thanks to omega, it actually possible to ignore a person with built-in functionality. It works better than what I offer. Recently I found that it is impossible to ignore users on chat box, above. There are times when you do want to have that feature. This script will not disable sounds of their messages, neither won't it hide messages completely (you would be lost if someone in chat started replying to a message you haven't even seen). But it will replace every message of unwanted person with ***. Handy. Install this script in a browser. Use GreaseMonkey analog (I'm using Tampermonkey for Chrome). // ==UserScript== // @name EB chat mute // @namespace http://dimps.ru // @version 0.1 // @description mute messages from certain people // @author Dimps // @match https://exiled-bot.net/community/* // @grant none // ==/UserScript== // this will mute username "babyfart". If for example you want to mute me, replace it with "Dimps". window.setInterval(function(){jQuery("a[data-store=babyfart]").parent().parent().children().find(".shoutbox_text").text("***")}, 100); https://www.dropbox.com/s/eejwmaxrm8nk8b9/EB%20chat%20mute%20v0.1.user.js?dl=0 Areas to improve: -introduce array with unwanted nicknames -attach to an event instead of timer polling -intercept message to prevent sound* -add GUI** UPD: ignore is built into forum engine.
  3. I bot semi casually on a lower level account, just for some spare currency. I was wondering if anyone has a script that IDs, and sells rares to a vendor. I'm not all that good with coding, so i really wouldn't even know where to begin with making my own. Thanks
  4. some people ask for destroy item script, this is part of my EEB ahk script. 1.- make a directory named ahk (or whatever) in this directory make another directory named "images", save this image there. 2.- in ahk directory make a file named whatever.ahk and copy&paste this script: ;--------------------------------------------------------------------------------------------------------------------; ; DExalt v1 - by jpbot (aka exalt destroyer) ; ; ;--------------------------------------------------------------------------------------------------------------------; ; Functionality: ; In town: Check for keep/destroy screen and press destroy. ; ; ;--------------------------------------------------------------------------------------------------------------------; ;~ #MaxThreadsPerHotkey 2 CoordMode, Pixel, Relative SetWorkingDir %A_ScriptDir% ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;----------------------------------- Each patch check/update this ---------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; _activeSkillInTown := 0x575757 ;pixel color for active skill in town _activeSkillInMap := 0x507BA5 ;pixel color for active skill out of town _activeSkillInMapInactive := 0x374659 ;pixel color for active skill out of town without mana ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; _path_images := "C:\ahk\images" ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;---------------------------------------- !!!!! Stop Here !!!!! ---------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ;--------------------------------------------------------------------------------------------------------------------; ; ; ;-------------------------------------- !!!!! Internal Variables !!!!! --------------------------------------------; ; ; _inTown := false ; _mapRetry := 0 ;------------------------------------------------------------- ; ; start ; ;------------------------------------------------------------- Loop ; Main { if inTown() checkDestroy() Sleep 500 if inMap() { loop ;in map loop { if inMap() { ;~ if !inBattle() ;~ TrayTip,, not in a battle, 1 ;~ checkQuickFlask() ;~ gemLevel() sleep 10 } else { if _mapRetry > 1 { _mapRetry := 0 break ;not in game } _mapRetry += 1 } ;~ checkStuck() Sleep 500 } ;end in game loop } ;end first pixel search active skill } ;end loop ;------------------------------------------------------------- ; ; Functions ; ;------------------------------------------------------------- ; --check if we are in town !!! inTown() { global PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInTown%, 0, Fast ;check for active skill if !ErrorLevel return true else return false } ; --check if we are in any map !!! inMap() { global PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInMap%, 0, Fast ;check for active skill if !ErrorLevel return true PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInMapInactive%, 0, Fast ;check for active skill if !ErrorLevel return true return false } ; ; --check for keep/destroy screen???? checkDestroy() { global ImageSearch, Px, Py, 275,290, 550, 370,*100 %_path_images%\destroy.png ;search for keep/destroy screen???? if !ErrorLevel { Click %Px%, %Py% Sleep 200 } Sleep 10 } ; ; ; End:: exitapp 3.- run the script NOTE: Every patch you need manually check and maybe update 3 variables _activeSkillInTown := 0x575757 ;pixel color for active skill in town _activeSkillInMap := 0x507BA5 ;pixel color for active skill out of town _activeSkillInMapInactive := 0x374659 ;pixel color for active skill out of town without mana use this script: #SingleInstance CoordMode, Pixel, Relative SetWorkingDir %A_ScriptDir% ;get pixel color for active skill F3:: Loop { PixelGetColor, color, 655, 582 TrayTip,, %color%, 2 Sleep 1000 } return ;verify pixel color for active skill F4:: _activeSkillInTown := 0x575757 ;pixel color for active skill in town _activeSkillInMap := 0x507BA5 ;pixel color for active skill out of town _activeSkillInMapInactive := 0x374659 ;pixel color for active skill out of town without mana _inTown := 0 Loop ;active skill { if inMap() TrayTip,, In Map, 2 else if inTown() TrayTip,, In Town, 2 else TrayTip,, Checking..., 2 sleep 1000 } ; --check if we are in any map !!! inMap() { global IfWinExist, Path of Exile WinActivate PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInMap%, 0, Fast ;check for active skill if !ErrorLevel return true PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInMapInactive%, 0, Fast ;check for active skill if !ErrorLevel return true return false } ; --check if we are in town !!! inTown() { global PixelSearch, Px, Py, 655, 582, 655, 582, %_activeSkillInTown%, 0, Fast ;check for active skill if !ErrorLevel return true else return false } return F2:: Send {F12} ;pausing the bot Sleep 250 quitPoEtoLogin() Sleep 2000 Send {F12} ;un pausing the bot Sleep 250 return esc:: msgbox script closed by user exitapp Check my EEB script post for more info about update town check variables