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immo posted a topic in User's script for POE and/or Exiled BotAuto.Skiller.v188.8.131.52 auto.skiller.v184.108.40.206.zip What it does: Allows setting of passives to level up and does so as soon as available Features: Unlimited skills can be pre-assigned Easy skill-setup added "foolproof" restriction while in "setup mode" [ more details here ] Set skills are visually displayed on skilltree Allows display of set skills at any time Save/load/auto load functionality (profiles are compatible, so they can be switched between different systems/chars) Modification of set skill locations (add/edit/delete) The skilling is “100% hardcore proof” (exiting to char selection > reclogging > skilling in town) Character experience & levelling progress counters Nice little interface Possibility to use optional skillpoints (i.e.: skillpoints obtained from quest rewards) reset exp ... aka. dieIfToHigh force instant gem leveling auto updating itself additional explanation: Start poe first and then the auto levelling tool READ THE "How To" (click the Help button) You dont need to select a location every time for every skill if your location did not change since the last added node Each section is also available via Hotkey! [ Use NumPad1 - 6 for the different sections. ] I suppose Skillnode Setup will be a bit tricky for you at the beginning but you see an ingame overlay popping up stating you the current status. Added some fool proof methods to ensure error free skill-setup! [ see here for additional information ] Aou can set up as many skillnodes as you wish! Only limit would be level 100 ^^ If you think you have all the skillnodes you want to level, simply start botting and leave the tool as it is... resetting exp: set your desired character level and the percentage exp if your char reaches this limit it initializes a "die-sequence" force instant gem leveling: this feature levels your gems as soon as they are ready to level! Be sure to uncheck the gem leveling feature @ Exiled Bot Warning! This levels all your gems as soon as they are ready to level up, so remember to disable gems you dont want to level up inGame (i.e. cwdt) be sure to delete your "Buttons" directory if you're upgrading from a previous version! Hotkeys: add Node: hold down Right Mouse Button & click Left Mouse Button adds a skillnode to the list End Skill Setup: hold down Right Mouse Button & click Middle Mouse Button end skill setup [optional!] Section 1: NumPad1 activating section 1 at the skilltree panel Section 2: NumPad2 activating section 2 at the skilltree panel Section 3: NumPad3 activating section 3 at the skilltree panel Section 4: NumPad4 activating section 4 at the skilltree panel Section 5: NumPad5 activating section 5 at the skilltree panel Section 6: NumPad6 activating section 6 at the skilltree panel show Nodes: NumPad0 shows all nodes for currently the active section Manual skilling: F5 manually skilling next node [i.e. skillpoints from quests] Some preview images which might help explaining things a little better: Known issues: no issues known if you have any suggestions/comments/bugs, please let me know! Special Thanks: BoneBox! Again, this would not have been possible without you! outdated versions: auto.skiller.v220.127.116.11.zip auto.skiller.v1.0.0.c.zip
Hi Team, Since breach league is released we have an opportunity to make a lot of currency thank to breaches which spawn monsters with a lot of IIQ and IIR. But actually the bot does not trigger the breaches automatically. It just trigger them when it pass through by chance. Could you implement a feature to make the bot go to breach portal to trigger them automatically? it will be great and very efficient. Thanks.
jps42 posted a topic in Exiled Bot Feature RequestI like only running maps that I roll, I've set up rules to run only them. When finished, it would be nice to have an option for bot to either quit, close poe, or just idle indefinitely. I used to use a scheduler a year ago or more that I think Immo made but is not available anymore. I thought maybe changing profile where it just idles after a minute for duration of 8 hours would be a fix, but it would still need to be triggered by the finishing of the maps. Any ideas or work arounds would be greatly appreciated. Cheers