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zeMagic

Beta Tester
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Everything posted by zeMagic

  1. zeMagic

    Map name detection in Map IPD

    Try Type == "Dried Lake" # RunMap == "False" Havent tested it, but give it a go?
  2. zeMagic

    0.19b - Stuck while looting AND others bugs

    This should be fixed soon xD
  3. Looks pretty good so far. I have downloaded it, but not yet tested it. Would go nicely hand in hand with my upcoming program
  4. zeMagic

    Semi-Levelling Bot

    You can make scripts that will change zones according to character level. It's pretty easy really - Can even make it based on time if you can't read the character level. Like run 30 minutes ledge normal, then move to do 1 hour of forest, then 1 hour of sarn, 1 hour of docks etc.
  5. zeMagic

    problem with payment

    Contact paypal?
  6. zeMagic

    Bug List

    There's a reason the bot gets updates. The version you're using is old. Newest version is 0.18c with a 0.19 RC version. Reporting bugs for older versions is like... A waste? I could go report that version 0.01a does not work with maps lol. Test with the newest version, and come back and report the bugs if they're still there.
  7. try changing min monster required range to 100 on the curse
  8. List your other skills, and their priority
  9. zeMagic

    Where can I get bot source code?

    If you want to show your worth, and maybe get on the good side with the developers, start by NOT asking for the source code of a non-open source project. After completing step 1, try programming something that would benefit the bot, or the community, release it for use. Basically, i'm sure that Alk wouldn't mind a helping hand, but you'd need to show what you can do, and this is before getting any source code whatsoever. Look through the bot, find stuff that could be improved, then code it in C++ as an MFC Application, and upload source code, and PM Alk about it. If he likes it, he may add you on Skype, and you can discuss further
  10. zeMagic

    Setting skill ranges - a visual aid

    If you have ever designed a game that runs on a 3d grid like PoE, it wouldn't come as a surprise It comes with certain challenges of course, but it makes sense
  11. zeMagic

    Setting skill ranges - a visual aid

    If any of this info comes as a surprise for anyone (the coords), they should get back their money from the (not so) fancy school they attended Jokes aside, very nice explanation nontheless! I think some people will benefit from this
  12. Since they would be reading an ever changing source, they would need to ask permission every single time they'd want to check. A lot of countries have different rules regarding this, and this is also why most if not all developers do not do this, at least for commercial uses. It's far too much trouble to regard every countries rules. If you ever wanna get into developing stuff for commercial use, you'd better read up on stuff - You'll hurt yourself if you don't xD
  13. Maybe in their own country, but they'd be breaking my countrys rules even if its stated in their TOS. It would need to ask me "Would you like Path of Exile to perform a memory scan to look for malicious software?" Yes/No - Otherwise, they're not allowed, and they would be facing quite severe consequences. So, even if they put that in their TOS, no
  14. This. If GGG was looking at memory, they'd be breaking about a dozen federal offenses, in their own country alone. Where i live, you're doomed if you do something like that, like.. literally.. the rest of your life will be lived on old bread and water
  15. Its fine xD Just wanted some feedback on it xD
  16. No downloads, hmpf.. Aka. no testing
  17. zeMagic

    Banned, banned and...banned again!

    Using a VPN isn't what gets you banned. GGG have on several occasions encouraged people to use VPN's to, for instance, be able to connect to the patching server, if your ISP is blocking stuff. I highly doubt that they would encourage people to use VPN's, and then just ban people who do. Also, VPN's are used by a lot of people who wish to be anonymous when browsing the web, chatting, playing games etc. So it's not a 100% bot flag that you're running a VPN. Now, running stuff in a VM on the other hand could potentially be dangerous, as you will always send certain info along with requests in game. What these information are, i do not know. But a lot of games collect information about graphics card, ram and CPU for statistics. If your VM is running something obvious, then they may flag you. - Again, i have no idea if they're collecting this information or not. As Alk said, limit your botting time. I've been running 12-16 hours a day for months without issues. Switching zones according to your level is good too. If you're more than 10 levels above the zone you're playing in (with exception of docks/lunaris/library/catacombs), then it gets suspicious. - Personally, i have a randomizer running that will perform anywhere from 1-5 runs in a speciffic zone, and then switch. When/if you're going to do zone switching, try to switch zones so that you won't end up in the same town every run. How the bot behaves in town can easily be spotted as botting, if you come back every 5-6 minutes after a run, and do the exact same thing over and over. Being active in trade chat is also good. I like to convert all my currency into exalts/chaos at the end of a botting session, and then drop transfer to my main/mule. I also buy items in trade chat, and interact. Playing manually once every few days helps too. Joining public groups, doing stuff for a few runs, then leave, go back to botting. Those are just some of the steps i take, and i have yet to be banned.
  18. zeMagic

    CPU Usage - what is yours per VM?

    Running Win7 lite, 1,5 GB ram each VM, i'm running at 90% RAM for each VM. When i'm running 6 bots, my local machine is at like 80% CPU lol xD
  19. Did you copy your configuration files from the earlier version? If so, redownload 17e and configure the files manually.
  20. We all know how it goes: You're botting, and you want to level the gems as you go, but suddenly, theres a gem that you can't level up due to lack of stats or level, which then blocks the rest of your skillgems from leveling up. This lil' thing SHOULD help with that, as it will reposition the mousecursor to match the first skillgem that CAN be leveled up. This is in beta, and will need some testing before i can fully code it to suit all needs. For now there are 2 major dependencies: 1) You MUST have a skill in either of the 3 mouse keys 2) You can not change the delay of the mouse positioning, so if you rely on auras (which will be cast before upgrading skillgems), this will not work. Configuration and stuff can come later, i'm interested in feedback on how it works on different setups. How to run it Launch your game, start EB, pause EB when in town, run the .exe file, and continue bot. There are a few kinks here and there, but it should all in all work. eb.gemfix.zip
  21. zeMagic

    Few Suggestion

    If someone could try this... Preferably on a bot running low levels, or a bot that dies a lot I tested it about 200 times on my main account, and it seems to be working. I can supply source code if needed. How to use: Pause your bot, run the .exe, resume bot. eb.gemfix.zip
  22. zeMagic

    Few Suggestion

    About the ignore unupgradable skill gems; i've been coding some stuff that i'll be testing when i get back home, that will shift the mousecursor from one skill gem upgrade position to the next, if you can't upgrade it. In theory it should work just fine, but i'll find out for sure when i get back home It could possibly be implemented into the bot if Alk finds it useful.
  23. zeMagic

    Bug

    Seems like a desync issue to me. Try running a script that sends /oos every 30 seconds or every minute, and you won't encounter this as much.
  24. zeMagic

    attempt to sell failure failsafe

    Would be lovely to see a "Fail to sell X times - Change offset" like we have with picking up items. EDIT Now that you mention it, i left my bot running this morning without checking if the coords were good... Well, might be 9 hours down the drain when i get back home
  25. I've been doing leapslammers for quite a while. I've recently begun testing low budget facebreaker builds, and they are actually more powerful than leapslammers on a budget. So far it seems that facebreaker builds have more survivability, since they're using a shield, clear speed is about the same, if not a little bit faster when you're not counting the desyncs that often happens from leapslam. Leapslam builds require a somewhat powerful 2 hander, which can get "expensive" in a low budget build. Facebreaker builds can be put together for around 10 chaos or less, depending on what items you already have. During my testing with a tabula rasa on, i also realised that running facebreaker with infernal blow was quite tanky. Running IB, Melee Splash, Multistrike, LGoH was enough to carry me through merciless without ever having trouble, and (almost) never had to drop a pot. Adding Faster Attacks on a 5 link makes everything even more OP. So yeah, a few things to think about
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