sexuation

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About sexuation

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  1. Bot not picking up any currencies

    what was the fix? i need this too.
  2. Hey guys, wondering if someone might be able to provide some insight on this problem. Heres the deal : Multiple VM's running with different keys and different VPNs (same VPN provider) connected through bridged OR NAT, there is no difference. I checked : Synced internet time VPN connection type Home internet connection ( 5ghz ) Tmac address changer Something is causing this issue and I cant seem to figure out what it is. I'm leaning towards my internet having shitty connection but I cant tell because the internet does not drop entirely. ( maybe its not internet at all? ) PS: Ive also tried to eliminate this problem by not using a VPN ( running my main ) and it still happens. Help me !!
  3. Sexuation's pickit!

    Yeah I wrote that because there is a possibility of it happening due to imperfections. its more a disclaimer
  4. Sexuation's pickit!

    it is already. very few cases will it pick up anything less
  5. Alright so I'm releasing just a small edit with the current pickit, I personally think it should have been this way since the beginning of time and I will explain why. The current pickit list picks up literally EVERY yellow item in the game, some argue that this is a good thing - while I think the opposite. The reason for this is that the bot wastes ALOT of time doing this, while yes, you do get tons of alteration orbs, I do not believe it is efficient at all. I'd much rather my bot back 2 times in a map with items that could come out of higher value, and this pickit is for those who agree with that. Basically I did just a few hours of work on the rare section so that it now only picks up highest tier items of value 10c+. Please let me know if you guys find any mistakes or want more of this type of edit. note* I did alot of changes based on the space items take up in inventory, hence you will not see alot of 2handed weapons as they are common, take up alot of space, and you will hardly ever find a good one. https://www.dropbox.com/s/z5bkrighpp14coo/default.ipd?dl=0
  6. Oh I understand your question now, I didnt really understand your question haha well thats for this : Local Physical Dmg +% / Local Accuracy Rating iLvl: 1: 10 to 24 / 3 to 7 (Squire's) iLvl: 11: 25 to 34 / 8 to 30 (Journeyman's) iLvl: 23: 35 to 44 / 31 to 50 (Reaver's) iLvl: 35: 45 to 54 / 51 to 64 (Mercenary's) iLvl: 46: 55 to 64 / 65 to 82 (Champion's) iLvl: 60: 65 to 74 / 83 to 99 (Conqueror's) iLvl: 73: 75 to 80 / 100 to 135 (Emperor's) I was trying to get this mod without the bot mistaking it for this mod : Local Physical Dmg +% iLvl: 1: 20 to 49(Heavy) iLvl: 11: 50 to 69 (Serrated) iLvl: 23: 70 to 89 (Wicked) iLvl: 35: 90 to 109 (Vicious) iLvl: 46: 110 to 129 (Bloodthirsty) iLvl: 60: 130 to 149 (Cruel) iLvl: 73: 150 to 169 (Tyrannical)
  7. because t1 doesnt mean best possible, example ring : iLvl: 1: 10 to 19 (Healthy) iLvl: 11: 20 to 29 (Sanguine) iLvl: 18: 30 to 39 (Stalwart) iLvl: 24: 40 to 49 (Stout) iLvl: 30: 50 to 59 (Robust) iLvl: 36: 60 to 69 (Rotund) iLvl: 44: 70 to 79 (Virile) < t1 roll ( 9 life difference from 70 to 79 meaning anything between those numbers is a t1 roll
  8. It does but you need a few very good lines to copy pasta them I'm basically working on one section at a time since the possibilities seem near endless, for now I'm perfecting 1handers of course you can do [Physical DPS] >= "XXX" like most probably have, but what they are majorly missing out on are all the AMAZING craftable base items you can find or even dual spec mods on single items such as spelldmg + melee/atckspeed/crit/etc etc. the bot and almost all of the current scripts out there are missing TONS and TONS of information in the pickit area. If you ask me its one of the only downsides to this bot. I used to make pickit scripts for diablo 2 and 3 bots very much so I've been getting very good at this shit my first post in this thread is void though, It is a huge mistake so dont add it in your file ( though you can see what I'm trying to do with it ) its very simple. It took me about 2 weeks to finish my ring section... fuck that rings have so many possible god-like mods. amulets... forget em'
  9. Ya I've added a good 500 lines to the original.. mostly for endgame stuff since I bot 24/7 and dont check unless it found rares uhmm Im not sure if I'll release my work because I dont think people will even take the time to read/appreciate it. also the above lines I've edited to work for blue T1 base items for regal'able mods, dont use them on rares haha
  10. Been working on a single 1hander line for perfect t1 rolls or craftable t1 rolls. let me know what you guys think of this.. read it carefully : [Category] == "1Handed" && [Rarity] == "Rare" # ([local_physical_damage_+%] >= "65" && [local_physical_damage_+%] <= "80" && ([local_minimum_added_physical_damage] >= "16" || [local_attack_speed_+%] >= "20") && ([local_accuracy_rating] >= "85" && [local_accuracy_rating] <= "135")) || ([local_physical_damage_+%] >= "150" && ([local_minimum_added_physical_damage] >= "16" || [local_attack_speed_+%] >= "20")) || ([local_minimum_added_physical_damage] >= "25" || [local_attack_speed_+%] >= "26" || [local_physical_damage_+%] >= "210") && [stashItem] == "True" The first line is for a Local Physical Dmg +% / Local Accuracy Rating multiple mod craft to get something like 60+ ed 16-xx + min/max dmg OR 20%+ atck speed -this weapon may have multiple mods- 70+ed 16-xx + min/max dmg OR 20%+ atck speed increase crit the rest is t1 single rolls or double high t2 - low t1 rolls.. Feedback?
  11. I understand what this means but cant find the error, if you guys would like to help me that would be great. Also I'm creating a really big list like the one you will see below for rings ( which holds the errors ) if you guys give me some feedback maybe I will make a really huge and elaborate list. please post friends and help me understand the error Im getting the error in the title in EVERY line [Category] == "Ring" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && [base_item_found_rarity_+%] >= "20" && ([additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [614] >= "13") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && ([base_maximum_mana] >= "60" || [mana_leech_from_physical_damage_%] == "2" || [accuracy_rating] >= "350") && ([additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && ([life_leech_from_physical_damage_%] >= "2" || [maximum_energy_shield_+%] >= "35" || [accuracy_rating] >= "350") && ([additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && ([weapon_elemental_damage_+%] >= "20" || [attack_minimum_added_physical_damage] >= "10" || [accuracy_rating] >= "350") && ([additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && [attack_speed_+%] >= "5" && ([accuracy_rating] >= "350" || [additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [weapon_elemental_damage_+%] >= "20" && ([base_item_found_rarity_+%] >= "20" || [maximum_energy_shield_+%] >= "35") && ([additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [base_item_found_rarity_+%] >= "20" && [maximum_energy_shield_+%] >= "35" && ([additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [life_leech_from_physical_damage_%] >= "2" && ([mana_leech_from_physical_damage_%] >= "2" || [base_maximum_mana] >= "60" || [maximum_energy_shield_+%] >= "35" || [weapon_elemental_damage_+%] >= "20") && ([additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [mana_leech_from_physical_damage_%] >= "2" && ([base_maximum_mana] >= "60" || [maximum_energy_shield_+%] >= "35" || [weapon_elemental_damage_+%] >= "20") && ([additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [base_maximum_mana] >= "60" && ([maximum_energy_shield_+%] >= "35" || [weapon_elemental_damage_+%] >= "20") && ([additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [maximum_energy_shield_+%] >= "35" && [weapon_elemental_damage_+%] >= "20" && ([additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # ([base_maximum_life] >= "60" || [base_maximum_mana] >= "60" || [maximum_energy_shield_+%] >= "35") && [base_cast_speed_+%] >= "5" && ([cold_damage_+%] >= "10" || [fire_damage_+%] >= "10" || [lightning_damage_+%] >= "10" || [additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && ([StashItem] == "True") ) && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # ([additional_all_attributes] "13" || [base_resist_all_elements_%] >= "12") && (([additional_dexterity] >= "40" && [additional_intelligence] >= "40") || ([additional_strength] >= "40" && [additional_intelligence] >= "40") || ([additional_strength] >= "40" && [additional_dexterity] >= "40")) && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [base_cold_damage_resistance_%] >= "40" && [base_fire_damage_resistance_%] >= "40" && [base_lightning_damage_resistance_%] >= "40" && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [mana_regeneration_rate_+%] >= "55" && [base_maximum_mana] >= "60" && [base_cast_speed_+%] >= "5" && ([additional_intelligence] >= "40" || [additional_all_attributes] >= "13" || [additional_dexterity] >= "40" || [additional_intelligence] >= "40" || [additional_strength] >= "40" || [base_resist_all_elements_%] >= "12" || [base_cold_damage_resistance_%] >= "35" || [base_fire_damage_resistance_%] >= "35" || [base_lightning_damage_resistance_%] >= "35" || [base_chaos_damage_resistance_%] >= "35") && [StashItem] == "True" [Category] == "Ring" && [Rarity] == "Rare" # [base_resist_all_elements_%] >= "12" && (([base_fire_damage_resistance_%] >= "35" && [base_cold_damage_resistance_%] >= "35" ) || ([base_fire_damage_resistance_%] >= "35" && [base_lightning_damage_resistance_%] >= "35")|| ([base_lightning_damage_resistance_%] >= "35" && [base_cold_damage_resistance_%] >= "35")) && [StashItem] == "True"
  12. Forgot to put in name when donating.

    I just did the same thing...